ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable Version: Dungeon Crawl Stone Soup 0.29-a0-542-g075992c915 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15352821512017652695, deterministic pregen: 1 Command line: /usr/games/crawl-git-075992c915 -name FIQ -rc /dgldir/rcfiles/crawl-git/FIQ.rc -macro /dgldir/rcfiles/crawl-git/FIQ.macro -webtiles-socket /crawl-master/webserver/sockets/FIQ:dcss-git.sock -morgue /dgldir/morgue/FIQ/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-075992c915(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55f699966908]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-075992c915(_Z13do_crash_dumpv+0x47c) [0x55f69996ee2c]: do_crash_dump() /usr/games/crawl-git-075992c915(_Z20crash_signal_handleri+0x7e) [0x55f699966c0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fdeebba3060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fdeebf1ff9f]: /usr/games/crawl-git-075992c915(+0x3a55e6) [0x55f69996e5e6]: /usr/games/crawl-git-075992c915(+0x3a587d) [0x55f69996e87d]: /usr/games/crawl-git-075992c915(+0x982284) [0x55f699f4b284]: /usr/games/crawl-git-075992c915(_ZN14TilesFramework9_send_mapEb+0xd15) [0x55f699f57da5]: TilesFramework::_send_map(bool) /usr/games/crawl-git-075992c915(_ZN14TilesFramework6redrawEv+0xf0) [0x55f699f58050]: TilesFramework::redraw() /usr/games/crawl-git-075992c915(_Z8getch_ckv+0xad) [0x55f699f5c9ed]: getch_ck() /usr/games/crawl-git-075992c915(+0x5ef015) [0x55f699bb8015]: /usr/games/crawl-git-075992c915(_Z25getch_with_command_macrosv+0x122) [0x55f699bba6f2]: getch_with_command_macros() /usr/games/crawl-git-075992c915(+0x999d84) [0x55f699f62d84]: /usr/games/crawl-git-075992c915(+0x99a505) [0x55f699f63505]: /usr/games/crawl-git-075992c915(main+0x351) [0x55f6998be4e1]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fdeebb902e1]: /usr/games/crawl-git-075992c915(_start+0x2a) [0x55f6998bee6a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-075992c915/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-075992c915/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-075992c915/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = random_map_in_depth, level layout type = passages, absdepth0 = 13 Level vaults: nzn_winding_woodlands_stair_trap [nzn_winding_woodlands_5x15_default, nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_5x15_sidewinder, nzn_winding_woodlands_15x15_five_gardens, nzn_winding_woodlands_5x15_zeroes, nzn_winding_woodlands_5x15_pool, nzn_winding_woodlands_5x15_longhouse] layout_long_grid nicolae_spider_entry_non_spiders nicolae_lair_lakeside_cave uniq_urug Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A five-headed hydra comes into view. A five-headed hydra is nearby! A five-headed hydra is nearby! A five-headed hydra is nearby! The five-headed hydra roars! You see here a ring of flight. U - a ring of flight You can't see any susceptible monsters within range! (Use Z to cast anyway.) You drop a ring of flight. The searing ray hits the five-headed hydra! The five-headed hydra is moderately wounded. (Press . to maintain the ray.) The searing ray hits the five-headed hydra. The five-headed hydra is moderately wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra!! The five-headed hydra is heavily wounded. The five-headed hydra is knocked back by the mystic blast. The searing ray hits the five-headed hydra! The five-headed hydra is severely wounded. (Press . to maintain the ray.) The searing ray hits the five-headed hydra! The five-headed hydra is severely wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra!! You kill the five-headed hydra! You now have 1428 gold pieces (gained 22). A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! A cane toad is nearby! The searing ray hits the cane toad! The cane toad is moderately wounded. The cane toad gives a loud, deep croak! (Press . to maintain the ray.) The searing ray hits the cane toad. The cane toad is heavily wounded. The searing ray hits the cane toad. The cane toad is heavily wounded. The cane toad closely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad!! You kill the cane toad! Your Spellcasting skill increases to level 17! You see here a cane toad corpse. Found a stone staircase leading down. Found a ring mail. There is a stone staircase leading down here. Found 28 stones. Found 19 stones. Found 24 stones. You see here a +0 ring mail. Found 14 stones. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is lightly wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. You hear a croak. A cane toad comes into view. There are monsters nearby! The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! You kill the water moccasin! The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) The searing ray hits the cane toad. The cane toad is heavily wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is severely wounded. The cane toad is knocked back by the mystic blast. The searing ray hits the cane toad. The cane toad is severely wounded. (Press . to maintain the ray.) The searing ray hits the cane toad! You kill the cane toad! p - 3 potions of heal wounds (gained 1) A seven-headed hydra comes into view. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The seven-headed hydra roars! You hear a loud crackle. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra!! The seven-headed hydra is moderately wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The searing ray hits the seven-headed hydra! The seven-headed hydra is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus!! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits the seven-headed hydra!! You kill the seven-headed hydra! A nearby fungus withers and dies. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The bullfrog gives a loud, deep croak! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the bullfrog!! You kill the bullfrog! There is a shaft here. Found 15 stones. U - a wand of iceblast (3) v - 4 scrolls of enchant weapon (gained 1) N - a wand of flame (14) (gained 8 charges) Key pressed, stopping explore. There is a stone staircase leading up here. You now have 1447 gold pieces (gained 19). Key pressed, stopping explore. You now have 1454 gold pieces (gained 7). There is a dry fountain here. Key pressed, stopping explore. You see here a bullfrog skeleton. Key pressed, stopping explore. A seven-headed hydra comes into view. A seven-headed hydra is nearby! The seven-headed hydra roars! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the seven-headed hydra!! The seven-headed hydra is heavily wounded. The seven-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the seven-headed hydra! The seven-headed hydra is severely wounded. The seven-headed hydra is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra!! You kill the seven-headed hydra! Things that are here: a +2 great sword of flaming; a +2 scale mail of poison resistance Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals Where to? (Enter - Lair:3, ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a dry fountain here. There is a stone staircase leading down here. You fly downwards. Found a hole to the Spider Nest. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a bellow! x5 A scorpion comes into view. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. The worm bites your fulminant prism. Your fulminant prism crackles loudly. A bullfrog comes into view. Your fulminant prism explodes! The blast of energy engulfs the giant cockroach!! You kill the giant cockroach! The blast of energy engulfs the worm!! You kill the worm! The blast of energy engulfs the worm!! You kill the worm! The blast of energy engulfs the giant cockroach!! You kill the giant cockroach! The blast of energy engulfs the worm!!! You kill the worm! The blast of energy engulfs the scorpion!! You kill the scorpion! You hear a croak. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You feel yourself speed up. A scorpion comes into view. Being near the torpor snail leaves you feeling lethargic. A death yak comes into view. The scorpion moves out of view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the scorpion!! You kill the scorpion! The blast of energy engulfs the torpor snail!! The torpor snail is heavily wounded. The blast of energy engulfs the death yak!! The death yak is moderately wounded. The bullfrog hits you. You hear a loud, deep croak! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog!! The bullfrog is almost dead. The bullfrog is knocked back by the mystic blast. You hear a bellow! x3 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the torpor snail! The torpor snail is severely wounded. The iceblast engulfs the death yak! The death yak is heavily wounded. A death yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the torpor snail!! You kill the torpor snail! The mystic blast hits the bullfrog!! You kill the bullfrog! The mystic blast hits the death yak!! The death yak is severely wounded. The death yak is knocked back by the mystic blast. You feel yourself speed up. You hear a bellow! A death yak comes into view. x2 The searing ray hits the death yak. The death yak is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak!! You kill the death yak! A death yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The death yak bellows! A fulminant prism comes into view. A death yak comes into view. The death yak gores your fulminant prism! Your fulminant prism crackles loudly. The death yak gores your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the death yak!! The death yak is moderately wounded. The blast of energy engulfs the death yak!!! The death yak is heavily wounded. The blast of energy engulfs the death yak!! The death yak is moderately wounded. The blast of energy engulfs the death yak but does no damage. The blast of energy engulfs the death yak!!! The death yak is severely wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The death yak gores your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The death yak gores your fulminant prism! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak!! The death yak is heavily wounded. The death yak is knocked back by the mystic blast. The mystic blast hits the death yak! The death yak is severely wounded. The death yak is knocked back by the mystic blast. The death yak collides with the death yak! The death yak is severely wounded. The death yak is almost dead. The death yak gores your fulminant prism! The death yak gores your fulminant prism. Your fulminant prism detonates feebly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak!! You kill the death yak! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak! The death yak is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak!! The death yak is moderately wounded. The death yak is knocked back by the mystic blast. The death yak collides with the death yak! The death yak is moderately wounded. x2 The mystic blast hits the death yak! The death yak is almost dead. The death yak is knocked back by the mystic blast. The death yak slams into the rock wall! The death yak is almost dead. The mystic blast hits the death yak! You kill the death yak! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak! The death yak is heavily wounded. The death yak is knocked back by the mystic blast. The mystic blast hits the death yak!! The death yak is severely wounded. The death yak is knocked back by the mystic blast. The death yak slams into the rock wall! The death yak is almost dead. The mystic blast hits the death yak!! You kill the death yak! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak!! The death yak is severely wounded. The death yak is knocked back by the mystic blast. The mystic blast hits the death yak!! You kill the death yak! The searing ray hits the death yak! The death yak is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak! The death yak is almost dead. The death yak is knocked back by the mystic blast. The searing ray hits the death yak. The death yak is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak. You kill the death yak! You fly upwards. There is a stone staircase leading down here. HP restored. Done exploring. You fly downwards. There is a stone staircase leading up here. Found an amulet of regeneration. Found an escape hatch in the ceiling. v - 5 scrolls of enchant weapon (gained 1) Found a leather armour. You see here a ring of magical power. Found a ring mail. A bullfrog comes into view. Found a book of Iron. The bullfrog croaks. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Search for what [Enter for "aux", or ? for help]? arti "The weather's been a little too boring around here." A bullfrog comes into view. The searing ray hits the bullfrog. The bullfrog is moderately wounded. (Press . to maintain the ray.) The bullfrog croaks. You are engulfed in seething chaos. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog. The bullfrog is heavily wounded. The bullfrog is knocked back by the mystic blast. You are engulfed in seething chaos. The searing ray hits the bullfrog. The bullfrog is severely wounded. The searing ray hits the bullfrog! The bullfrog is heavily wounded. (Press . to maintain the ray.) You are engulfed in seething chaos. The searing ray hits the bullfrog! You kill the bullfrog! The searing ray hits the bullfrog! The bullfrog is almost dead. You are engulfed in seething chaos. You feel agile all of a sudden. The searing ray hits the bullfrog. You kill the bullfrog! You are engulfed in seething chaos. You are slowing down. Your limbs are stiffening. Press: ? - help, v - describe, . - travel The floor. There is a cloud of seething chaos here. You are engulfed in seething chaos. You have turned to stone. You are engulfed in seething chaos. You are engulfed in seething chaos. You feel yourself speed up. You are engulfed in seething chaos. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are engulfed in seething chaos. You feel as though your hastened speed will last longer. You are engulfed in seething chaos. You feel more agile all of a sudden. You are engulfed in seething chaos. x2 You suddenly lose the ability to move! You are engulfed in seething chaos. x2 You shrug off the repeated paralysis! You are engulfed in seething chaos. You can move again. Okay, then. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a +0 leather armour. You see here a ring of magical power. Found a wand of paralysis (4). Things that are here: a bullfrog corpse; a bullfrog corpse G - a wand of paralysis (13) (gained 4 charges) A dream sheep and a yak come into view. The yak moves out of view. A dream sheep is nearby! A dream sheep is nearby! A dream sheep is nearby! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A yak comes into view. x2 Your fulminant prism crackles loudly. Your extra speed is starting to run out. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak!!! You kill the yak! You feel a bit more experienced. You hear a bellow! You hear a loud, deep croak! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!!! You kill the yak! The blast of energy engulfs the fungus!!! The fungus begins to die. The fungus is moderately damaged. The blast of energy engulfs the fungus!!! The fungus begins to die. The fungus is moderately damaged. The blast of energy engulfs the fungus!! The fungus begins to die. The fungus is lightly damaged. You feel a bit more experienced. You hear a loud, deep croak! A yak comes into view. You feel yourself speed up. You feel yourself slow down. A torpor snail and a dream sheep come into view. The dream sheep bleats! Xom's malign attention turns to you for a moment. Your body is wracked with pain! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A nearby fungus withers and dies. x3 Being near the torpor snail leaves you feeling lethargic. Your fulminant prism crackles loudly. You feel yourself speed up. Your fulminant prism explodes! The blast of energy engulfs the yak!!! You kill the yak! The blast of energy engulfs the yak!! The yak is heavily wounded. The blast of energy engulfs the dream sheep! The dream sheep is severely wounded. Being near the torpor snail leaves you feeling lethargic. You hear a croak. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus!! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits the yak! The yak is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus!! The fungus is moderately damaged. The mystic blast hits the yak! You kill the yak! A nearby fungus withers and dies. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the torpor snail!! The torpor snail is moderately wounded. You feel a bit more experienced. You have reached level 14! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You recover from your berserk rage. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the torpor snail!! The torpor snail is severely wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The blast of energy engulfs the torpor snail!! You kill the torpor snail! You hear a croak. You feel yourself speed up. You feel a little less agile now. A nearby plant withers and dies. A cane toad comes into view. A cane toad is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cane toad!! The cane toad is almost dead. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Found 12 gold pieces. Your fulminant prism crackles loudly. Found a potion of attraction. A nearby plant withers and dies. Your fulminant prism explodes! The blast of energy engulfs the cane toad!! You kill the cane toad! HP restored. You now have 1466 gold pieces (gained 12). g - 5 potions of attraction (gained 1) You now have 1479 gold pieces (gained 13). Found a war axe. V - a ring of wizardry Urug the Orcish Ballista comes into view. She is wielding a +1 long sword and quivering silver javelins. Found 27 gold pieces. Urug shouts! Urug is nearby! Urug is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Urug. Urug is lightly wounded. Urug is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Urug throws a silver javelin. The silver javelin closely misses you. You hear a loud crackle. You hear an explosion! You hear a howl! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Something hits your fulminant prism!! Your fulminant prism explodes! You feel a bit more experienced. You hear a loud, deep croak! Found an embroidered cloak. Items here: ( ) [ †. You now have 1506 gold pieces (gained 27). A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The bullfrog croaks. A fulminant prism comes into view. You hear an angry hiss. Your fulminant prism crackles loudly. A wolf comes into view. Your fulminant prism explodes! The blast of energy engulfs the fungus!!! The fungus begins to die. The fungus is moderately damaged. The blast of energy engulfs the wolf!!! You kill the wolf! You hear an angry hiss. x2; You hear a loud, deep croak! You hear a roar! You hear an angry hiss. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is almost dead. The bullfrog is knocked back by the mystic blast. The bullfrog collides with the fungus! The fungus is moderately damaged. You kill the bullfrog! A basilisk comes into view. Xom does a drum roll. You hear an angry hiss. A black bear comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something grabs the fungus. Something completely misses the fungus. The fungus is constricted. You hear a loud crackle. A nearby fungus withers and dies. Something loses its grip on the fungus. You hear an explosion! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. An anaconda comes into view. The anaconda grabs your fulminant prism. The anaconda bites your fulminant prism! The anaconda constricts your fulminant prism. The anaconda bites your fulminant prism! Your fulminant prism detonates feebly. You block the anaconda's attack. The anaconda bites you but does no damage. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda. The anaconda is heavily wounded. The anaconda is knocked back by the mystic blast. The anaconda slams into the rock wall! The anaconda is heavily wounded. The anaconda misses you. The anaconda bites you. A black mamba comes into view. You block the anaconda's attack. The anaconda barely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk! The basilisk is almost dead. The basilisk is knocked back by the mystic blast. The mystic blast hits the anaconda! The anaconda is severely wounded. The anaconda is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda. The anaconda is severely wounded. The anaconda is knocked back by the mystic blast. The anaconda collides with the black mamba! The black mamba is moderately wounded. The anaconda is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk. The basilisk is almost dead. The basilisk is knocked back by the mystic blast. The basilisk collides with the black mamba! You kill the basilisk! The mystic blast hits the anaconda!! You kill the anaconda! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black bear!!! You kill the black bear! The mystic blast hits the black mamba! The black mamba is heavily wounded. The black mamba is knocked back by the mystic blast. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the black mamba. The black mamba is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba! The black mamba is almost dead. The black mamba is knocked back by the mystic blast. You hear a roar! The searing ray hits the black mamba! You kill the black mamba! (Press . to maintain the ray.) A four-headed hydra comes into view. A four-headed hydra is nearby! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The four-headed hydra roars! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra!! The four-headed hydra is heavily wounded. You hear an angry hiss. x2 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra!! The four-headed hydra is almost dead. You hear an angry hiss. You hear a loud, deep croak! You hear an angry hiss. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra!! You kill the four-headed hydra! Your Spellcasting skill increases to level 18! N - a wand of flame (21) (gained 7 charges) C - 4 potions of degeneration (gained 1) You now have 1522 gold pieces (gained 16). Found a rapier. You see here a +0 rapier. You now have 1539 gold pieces (gained 17). A bullfrog comes into view. Found 19 gold pieces. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The bullfrog croaks. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the bullfrog!!! You kill the bullfrog! You hear an angry hiss. A komodo dragon comes into view. You see here a potion of heal wounds. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the komodo dragon!! The komodo dragon is heavily wounded. The blast of energy engulfs the bush!! The bush is moderately damaged. You hear a loud, deep croak! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A cane toad comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the komodo dragon!!! You kill the komodo dragon! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits the cane toad. The cane toad is lightly wounded. The cane toad croaks. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. The cane toad slams into the rock wall! The cane toad is severely wounded. The searing ray hits the cane toad! You kill the cane toad! (Press . to maintain the ray.) p - 4 potions of heal wounds (gained 1) You now have 1558 gold pieces (gained 19). Found a long sword. U - a wand of iceblast (7) (gained 5 charges) You see here a yak skeleton. You see here a +0 leather armour. A black mamba comes into view. A black mamba is nearby! A black mamba is nearby! A black mamba is nearby! The searing ray hits the black mamba. The black mamba is lightly wounded. The black mamba hisses angrily. (Press . to maintain the ray.) The searing ray misses the black mamba. A steam dragon comes into view. The black mamba misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba!! The black mamba is heavily wounded. The black mamba is knocked back by the mystic blast. The steam dragon hisses angrily. You hear a loud, deep croak! A bullfrog comes into view. The searing ray hits the black mamba but does no damage. The black mamba is heavily wounded. (Press . to maintain the ray.) The black mamba misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba!! You kill the black mamba! "Let me alter your body." Your body is suffused with distortional energy. Your bones become slightly less dense. You feel agile. The searing ray hits the bullfrog! The bullfrog is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - bullfrog You conjure a prism of explosive energy! A fulminant prism comes into view. The bullfrog completely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon! The steam dragon is severely wounded. The steam dragon is knocked back by the mystic blast. The mystic blast hits the bullfrog! You kill the bullfrog! Your fulminant prism explodes! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the fungus! The fungus begins to die. The fungus is lightly damaged. The blast of energy engulfs the steam dragon! You kill the steam dragon! A nearby fungus withers and dies. A nearby plant withers and dies. "Time to have some fun!" You are now a beloved toy of Xom. There are monsters nearby! There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iron imp. The iron imp is moderately wounded. The iron imp is knocked back by the mystic blast. The mystic blast hits the soul eater! The soul eater is lightly wounded. The soul eater is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The soul eater hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the soul eater! The soul eater is moderately wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the iron imp!! You kill the iron imp! The iron imp disappears in a puff of smoke! The blast of energy engulfs the soul eater!!! The soul eater is almost dead. The searing ray hits the soul eater. You kill the soul eater! The soul eater disappears in a puff of smoke! (Press . to maintain the ray.) You see here a +0 war axe. A hornet comes into view. The hornet buzzes angrily. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.29-a0-542-g075992c915 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [FIQ] Species: Djinni Job: Conjurer HP: 80/80; mods: 0/0 MP: 0/0; mod: 0 Stats: 6 (6) 30 (30) 19 (19) Position: (10, 52), god: Xom (5), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 100 | 18 | 16531 | 260/2060 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 1670 #13: 112 #23: 8573 #24: 1706188422 #49: 1137 Mutations: thin skeletal structure: 1 deterioration: 2 fire resistance: 2 (innate) cold vulnerability: 1 (innate) inability to read while threatened: 1 float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #26: +10 dagger "Yrearamo" {elec, Int+4} eq slot #2, inv slot #27: +1 helmet eq slot #5, inv slot #35: +0 kite shield eq slot #6, inv slot #12: +0 leather armour "Lomoecon" {rC- Will+ Regen+ Dex+3} eq slot #7, inv slot #7: 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