Dungeon Sprint DCSS version 0.17-a0-1550-g78a4890 (console) character file. 42 FIQ the Spear-Bearer (level 3, -9/27 HPs) Began as a Merfolk Gladiator on July 19, 2015. Mangled by an ice beast (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (128 turns). FIQ the Spear-Bearer (Merfolk Gladiator) Turns: 128, Time: 00:00:53 Health: -9/27 AC: 4 Str: 15 XL: 3 Next: 54% Magic: 3/3 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration l - 2 chunks of flesh Skills: - Level 2.1 Fighting + Level 10.1 Polearms - Level 2.0 Throwing + Level 1.0 Armour - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit the hound. You kill the hound! Your Polearms skill gained 3 levels and is now at level 10! Your Armour skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the ice beast. The ice beast is lightly wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....Y@....)(...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast. Vanquished Creatures A hound (D) An orc (D) 2 kobolds (D) A bat (D) A giant newt (D) A goblin (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | FIQ the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D | Reached skill level 5 in Polearms 10 | D | Reached skill level 6 in Polearms 106 | D | Noticed an orc wizard 106 | D | Noticed an ice beast 106 | D | Noticed a hound 109 | D | Reached skill level 7 in Polearms 109 | D | Reached XP level 2. HP: 22/22 MP: 2/2 126 | D | Killed a hound 126 | D | Reached skill level 10 in Polearms 126 | D | Reached skill level 1 in Armour 126 | D | Reached XP level 3. HP: 3/27 MP: 3/3 128 | D | Mangled by an ice beast Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Trident || 31