FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 club (-4, 1, D:1) a +0 club a +0 short sword a stone (0, 1, D:1) a +0 club (1, 1, D:1) a stone (-4, 2, D:1) a +0 whip (-2, 2, D:1) a stone (-1, 2, D:1) a stone (0, 2, D:1) a stone (21, 8, D:1) 14 sling bullets (19, 9, D:1) 21 bolts (-11, 14, D:1) a +0 dagger (3, 16, D:1) a cursed -2 dagger (7, 18, D:1) a stone (3, 21, D:1) a stone (1, 22, D:1) a stone (2, 22, D:1) 2 stones (20, 25, D:1) a +0 dagger 12 stones (21, 25, D:1) a +0 dagger (28, 26, D:1) a +1 whip of electrocution (19, 27, D:1) a stone (30, 27, D:1) a +0 club (19, 28, D:1) 2 stones (18, 29, D:1) a stone (18, 30, D:1) 2 stones (31, 30, D:1) a stone (5, 33, D:1) 20 sling bullets (13, 33, D:1) a +0 short sword 3 stones (3, 39, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 centaur barding (5, 1, D:2) a +0 dagger an inedible chunk of flesh (12, 9, D:2) a bat skeleton (-5, 11, D:2) a giant newt skeleton (-12, 12, D:2) a scroll of enchant weapon (-1, 16, D:2) a +0 dagger (still there?) a +0 dagger (still there?) (0, 16, D:2) a +0 club (unseen) (-5, 17, D:2) 9 gold pieces (-5, 18, D:2) a wand of frost (21) (2, 21, D:2) 2 potions of heal wounds (-10, 23, D:2) a +0 dagger (-3, 23, D:2) a +0 scale mail