Dungeon Crawl Stone Soup version 0.17-a0-1572-g7a1422d (console) character file. 0 FIQ the Skirmisher (level 1, 18/18 HPs) Began as a Merfolk Wanderer on July 26, 2015. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). FIQ the Skirmisher (Merfolk Wanderer) Turns: 1, Time: 00:00:09 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons b - a +0 hand crossbow (weapon) Missiles c - 22 bolts (quivered) Armour e - a +0 robe (worn) Magical devices a - a wand of enslavement (15) Books d - the Catalogue of Boosts Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 Comestibles f - a bread ration Skills: + Level 3.2 Fighting Level 1.0 Axes + Level 1.0 Armour Level 1.0 Shields + Level 1.0 Spellcasting Level 1.0 Hexes Level 1.0 Necromancy + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, FIQ the Merfolk Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... .. .. ... . .. . . .. . .. .. . . .. .. ... .#.#.#. ?.. .. .#.#. .. . #.#...#.# . ....#.....#.... #...@...# ....#.....#.$.. . #.#...#.# . .. .#.#. .. ... .#.#!#. ... .. .? . . .. .. . .. . . .. . ... .. .. ... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a wand of enslavement (15), a +0 hand crossbow, 22 bolts, the Catalogue of Boosts, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Identified the Catalogue of Boosts 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_radiant_lines, corner_web_ring