Dungeon Crawl Stone Soup version 0.17-a0-1572-g7a1422d (console) character file. 0 FIQ the Skirmisher (level 1, 22/22 HPs) Began as an Ogre Wanderer on July 26, 2015. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). FIQ the Skirmisher (Ogre Wanderer) Turns: 1, Time: 00:00:02 Health: 22/22 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions c - a potion of curing Books a - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles g - a bread ration Skills: + Level 2.6 Fighting Level 1.0 Polearms + Level 1.1 Throwing + Level 1.0 Dodging + Level 1.5 Stealth + Level 1.2 Spellcasting Level 1.0 Transmutations Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Welcome, FIQ the Ogre Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 3 fruits. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## .# ##.# #@.# ##.# .# .# .# .# %# .# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Ogre Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a book of Changes, a scroll of teleportation, a potion of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_maze, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_x, corexii_leaking_fountain, kennysheep_flooded_box, kennysheep_pointless_box