Dungeon Crawl Stone Soup version 0.17-a0-1572-g7a1422d (console) character file. 0 FIQ the Skirmisher (level 1, 27/27 HPs) Began as an Ogre Wanderer on July 26, 2015. Got out of the dungeon alive. The game lasted 00:00:20 (7 turns). FIQ the Skirmisher (Ogre Wanderer) Turns: 7, Time: 00:00:20 Health: 27/27 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +2 quarterstaff (weapon) d - a +0 dagger Armour c - a +0 robe (worn) Potions b - 2 potions of curing Comestibles e - a bread ration Skills: + Level 5.3 Fighting + Level 1.0 Staves + Level 1.7 Dodging + Level 1.5 Stealth Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Welcome, FIQ the Ogre Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled VICUME DOPRYM. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! f - a scroll labeled VICUME DOPRYM Read which item? (? for menu, Esc to quit) As you read the scroll labeled VICUME DOPRYM, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #.@# #..# #..# #≈≈§≈§≈§.§≈≈≈≈≈ ##≈≈≈§≈..§≈≈≈≈# #≈≈≈#≈..≈#§§§# ##≈≈≈≈..≈≈≈§## ###≈≈..≈§### ###++### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Ogre Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a +2 quarterstaff, 2 potions of curing, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 27/27 MP: 1/1 7 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_molten_gateway, minmay_misc_feat_chi, minmay_misc_feat_square, moated_statue, evilmike_ruin_ashenzari Action || total -------------------------++------- Use: Scroll || 1