Dungeon Crawl Stone Soup version 0.17-a0-1621-gfc7a675 (console) character file. 28 FIQ the Skirmisher (level 3, -3/40 HPs) Began as an Ogre Abyssal Knight on Aug 2, 2015. Was a Follower of Lugonu. Slain by a naga simulacrum (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:34 (98 turns). FIQ the Skirmisher (Ogre Abyssal Knight) Turns: 98, Time: 00:00:34 Health: -3/40 AC: 3 Str: 17 XL: 3 Next: 14% Magic: 4/4 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 9 (10) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Potions d - a potion of beneficial mutation {unknown} Comestibles c - a bread ration Skills: + Level 4.3 Fighting + Level 3.1 Maces & Flails + Level 2.5 Dodging + Level 2.5 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 11, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. You enter the shallow water. Moving in this stuff is going to be slow. A crimson imp comes into view. The crimson imp shouts! You barely miss the crimson imp. The crimson imp hits you. You barely miss the crimson imp. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you but does no damage. x2 You barely miss the crimson imp. The crimson imp barely misses you. You sock the crimson imp! The crimson imp is severely wounded. The crimson imp blinks! The naga simulacrum hits you! * * * LOW HITPOINT WARNING * * * The naga simulacrum freezes you! You die... .# #..# #..### .#.....### ...#.#ยง@.# ..#..Z## #.#..# #....# #. ...#.#### ###.#..#. ..# ##5.. ##.## #X...##...# #....... ### #..#...#.# . . ..#.#. ... . You could see a tentacled starspawn (wandering), a crimson imp and a naga simulacrum. Vanquished Creatures A quasit (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 44 | Abyss:1 | Noticed a quasit 61 | Abyss:1 | Killed a quasit 61 | Abyss:1 | Reached XP level 2. HP: 13/33 MP: 3/3 61 | Abyss:1 | Reached XP level 3. HP: 15/40 MP: 4/4 98 | Abyss:1 | Slain by a naga simulacrum Vault maps used: Action || total -------------------------++------- Melee: Mace || 20