Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (console) character file. 0 FIQ the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Aug 3, 2015. Was a Follower of Lugonu. Slain by a quasit (2 damage) ... summoned by a neqoxec ... on level 1 of the Abyss. The game lasted 00:00:56 (88 turns). FIQ the Skirmisher (Merfolk Abyssal Knight) Turns: 88, Time: 00:00:56 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 (13) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, subdued magic 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. Your spells are a little easier to cast, but a little less powerful. Message History It was a potion of magic. Magic courses through your body. The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit barely misses you. The quasit claws you but does no damage. The quasit bites you but does no damage. The quasit closely misses you. The quasit claws you but does no damage. The quasit closely misses you. x2 The quasit barely misses you. The quasit barely misses you. x2 The quasit claws you but does no damage. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit closely misses you. The quasit barely misses you. The quasit barely misses you. The quasit closely misses you. The quasit barely misses you. A ynoxinul comes into view. The quasit bites you. You die... ## .# #.####.# #...@## #..##5###### ...#......#..## ..........#....### .....3..##..#..#.# ..#.#.. #3.#.#..# . ##### .#...##.# ### #...#.# # ... ...#...## .. #..####..# .. .#...3#.# You could see a neqoxec and a quasit. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 45 | Abyss:1 | Noticed a thrashing horror 64 | Abyss:1 | Noticed a neqoxec 65 | Abyss:1 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [a neqoxec] 70 | Abyss:1 | Noticed a quasit 86 | Abyss:1 | Noticed a ynoxinul 88 | Abyss:1 | Slain by a quasit Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Potion || 1