Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (console) character file. 0 FIQ the Skirmisher (level 1, -1/18 HPs) Began as a Merfolk Abyssal Knight on Aug 3, 2015. Was a Follower of Lugonu. Slain by a white imp (5 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (45 turns). FIQ the Skirmisher (Merfolk Abyssal Knight) Turns: 45, Time: 00:00:10 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 (13) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History The quasit claws you but does no damage. The quasit closely misses you. You hit the quasit but do no damage. The quasit barely misses you. The quasit claws you but does no damage. The quasit barely misses you. The white imp spits at you. The white imp closely misses you. You barely miss the quasit. The quasit closely misses you. The quasit claws you. The quasit claws you but does no damage. The white imp closely misses you. The quasit misses you. The quasit closely misses you. The quasit barely misses you. You hit the quasit but do no damage. The white imp laughs crazily. The white imp completely misses you. The quasit barely misses you. The quasit closely misses you. The quasit barely misses you. A small abomination comes into view. You closely miss the quasit. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ... .# #.#.. .. . ##..#.####.. .# #. ..##..#..#..####.#. .............# ## ............#. # .....)...... #.. # . .. .##5###.#.# #. ....##.@5# # . ..........x#...# . ............#....# ........... .#..# ... ........... .# ....x.......##...# ............# .. ##......##.#. ..# ...# ยง. . .# .###.x #. You could see an ancient zyme, a small abomination, a quasit and a white imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:1 | Noticed an ancient zyme 37 | Abyss:1 | Noticed a quasit 45 | Abyss:1 | Noticed a small abomination 45 | Abyss:1 | Slain by a white imp Vault maps used: Abyss:1: evilmike_abyss_exit_12 Action || total -------------------------++------- Melee: Spear || 8