Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (console) character file. 0 FIQ the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Aug 3, 2015. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:39 (126 turns). FIQ the Skirmisher (Formicid Abyssal Knight) Turns: 126, Time: 00:00:39 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 40 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 40 gold pieces. Inventory: Hand weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Found a plate armour. Found 32 gold pieces. You see here a plate armour. You now have 40 gold pieces (gained 32). Found a scroll labeled XESATO LOTIKOA. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. You see here a scroll labeled XESATO LOTIKOA. d - a scroll labeled XESATO LOTIKOA Read which item? (? for menu, Esc to quit) As you read the scroll labeled XESATO LOTIKOA, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # # #8 8# #.###.# ##...## #..@..# ####### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 80 | Abyss:2 | Noticed a ynoxinul 89 | Abyss:2 | Noticed a large abomination 95 | Abyss:2 | Noticed a wight 115 | Abyss:2 | Noticed a large abomination 118 | Abyss:2 | Noticed an ancient zyme 124 | D:1 | Escaped the Abyss 126 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_c Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1