Dungeon Crawl Stone Soup version 0.18-a0-995-gd892ad2 (console) character file. 15 FIQ the Skirmisher (level 2, 22/22 HPs) Began as a Demonspawn Wanderer on Jan 5, 2016. Starved to death ... on level 1 of the Dungeon. The game lasted 00:03:17 (2269 turns). FIQ the Skirmisher (Demonspawn Wanderer) Turns: 2269, Time: 00:03:17 Health: 22/22 AC: 2 Str: 9 XL: 2 Next: 34% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: fainting, not resistant to hostile enchantments, fairly stealthy A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were fainting. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation e - a scroll of fog {unknown} i - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} l - a scroll of random uselessness {unknown} Potions b - a potion of curing h - a potion of flight {unknown} Comestibles f - 2 bread rations j - a beef jerky Skills: + Level 2.2 Fighting + Level 1.9 Staves + Level 1.5 Dodging - Level 1.0 Stealth + Level 1.4 Spellcasting Level 2.0 Conjurations Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Done waiting. You start waiting. You are near starving! You start waiting. Done waiting. You start waiting. You are starving! You are fainting from starvation! You lose consciousness! You can move again. You lose consciousness! You can move again. You lose consciousness! You can move again. You lose consciousness! You can move again. You lose consciousness! You can move again. You have starved to death. You die... #..#.#####..# #.##...#.#.### #..#.'...+..# #.##...#..(... #..#.#≈≈.##.# #..........#.# #..(###≈.♣#.# #......###.... ##...#.#≈≈.+.# #.....##)##... .....#.####### #.....#...#... .#.......#..# #......###.... #.#(#####..# #.....#...#..# #.#.# #..########.....##.##.## #.#.# ##............)...#.#..# # #.# #.......@....).#...#...# ..# #..............#..###..# .########..................#...# ...........############...#.#..# #####.###### #..##.##.# #.......# #..#. .#.# ###.###.# #...# #..# #..#).#.# #..#. #.# #.....#.# #. #. .. ###.###.# #.......# There were no monsters in sight! Vanquished Creatures 4 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A bat (D:1) 2 giant newts (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a +2 quarterstaff, a potion of curing, a scroll of teleportation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 144 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 144 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 2146 | D:1 | Paralysed by fainting for 8 turns 2189 | D:1 | Paralysed by fainting for 8 turns 2214 | D:1 | Paralysed by fainting for 8 turns 2232 | D:1 | Paralysed by fainting for 6 turns 2254 | D:1 | Paralysed by fainting for 12 turns 2269 | D:1 | Starved to death Vault maps used: D:1: dpeg_arrival_erosion, corexii_leaking_fountain, kennysheep_nondescript, hangedman_decor_points, minmay_ruptured Action || total -------------------------++------- Melee: Quarterstaff || 26 Eat: Chunk || 1