Dungeon Crawl Stone Soup version 0.18-a0-1006-g6b5bfb2 (console) character file. 0 FIQ the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Wanderer on Jan 6, 2016. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). FIQ the Skirmisher (Ogre Wanderer) Turns: 1, Time: 00:00:06 Health: 24/24 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 quarterstaff (weapon) e - a +0 dagger Missiles b - 3 throwing nets (quivered) Armour a - a +0 robe (worn) Wands d - a wand of random effects (15/48) Comestibles f - a bread ration Skills: + Level 4.0 Fighting Level 1.0 Bows + Level 1.3 Dodging + Level 1.5 Stealth + Level 1.0 Unarmed Combat + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Welcome, FIQ the Ogre Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##. #.. #..## #...## #....# #.@.# #....# #...## #..## ##. #. ## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Ogre Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a +0 robe, 3 throwing nets, a +0 quarterstaff, a wand of random effects (15/48), a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_chamrin_arrival_tetris, hex_large