Dungeon Crawl Stone Soup version 0.18-a0-1017-gae0b928 (console) character file. 1 FIQ the Caller (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on Jan 7, 2016. Got out of the dungeon alive. The game lasted 00:01:09 (98 turns). FIQ the Caller (Demonspawn Wanderer) Turns: 98, Time: 00:01:09 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 b - the Guide on the Frostbite Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - the Reference Book on Execration Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 Comestibles f - a bread ration Skills: + Level 1.8 Throwing + Level 2.0 Spellcasting Level 2.0 Conjurations Level 2.0 Summonings Level 1.0 Earth Magic Level 1.0 Poison Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat. The bat is moderately wounded. The bat closely misses you. You hit the bat. You kill the bat! You barely miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt. You kill the giant newt! No target in view! No target in view! There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣....♣♣ ##♣♣........♣♣## #♣..............♣## #...♣♣♣#'''#♣♣♣.... #♣.♣♣###...###♣.... ♣♣♣ #.......##♣♣.. ####.......# #♣♣ ###..#.......# # #....'.8...8.# #....#...⌠...# #.@..#.8..^8.+ #....#...8...# ############## There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant newt (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a book of Conjurations, the Guide on the Frostbite, the Reference Book on Execration, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Identified the Guide on the Frostbite 0 | D:1 | Identified the Reference Book on Execration 98 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Action || total -------------------------++------- Melee: Dagger || 6