Dungeon Crawl Stone Soup version 0.18-a0-1027-g814d7dd (console) character file. 0 FIQ the Skirmisher (level 1, -1/22 HPs) Began as a Troll Abyssal Knight on Jan 8, 2016. Was a Follower of Lugonu. Slain by an ancient zyme (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:13 (54 turns). FIQ the Skirmisher (Troll Abyssal Knight) Turns: 54, Time: 00:00:13 Health: -1/22 AC: 5 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 robe (worn) Comestibles b - 2 bread rations Skills: - Level 2.4 Fighting - Level 1.9 Dodging + Level 2.0 Unarmed Combat - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An ancient zyme comes into view. The ancient zyme moves out of view. No target in view! No target in view! You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You feel ill. You barely miss the ancient zyme. The ancient zyme barely misses you. The ancient zyme hits you but does no damage. You scratch the ancient zyme but do no damage. The ancient zyme hits you. You die... .# . #. ## .. . # .. . .##.##. .# .. #. .#..#..#.##. .. .#.# ...##.....##.... ..## .#.............. ##.#.#.##.# ##.## .#.# .. #....#@..##.. . ##.### #..x##...... # #.#. .#.#....x#.#... # ..#.##.#### . ..#... . # ##.....# ..#.# .. . #.......#...# #.## # ##.##.#.#..## ..##.. ........#... .# #.# . ..#...#. ##.. . # . ....#.## .. ##..#.##.. . You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Troll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 22/22 MP: 1/1 46 | Abyss:1 | Noticed an ancient zyme 54 | Abyss:1 | Slain by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Unarmed || 2