Dungeon Crawl Stone Soup version 0.18-a0-1027-g814d7dd (console) character file. 0 FIQ the Grave Robber (level 1, 13/13 HPs) Began as a Formicid Wanderer on Jan 8, 2016. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). FIQ the Grave Robber (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - the Compendium of Blistering Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 Comestibles f - a bread ration Skills: Level 1.0 Crossbows + Level 2.1 Armour Level 1.2 Shields Level 4.0 Necromancy Level 1.2 Earth Magic Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, FIQ the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### ≈≈#.#≈≈ §#.#≈ #.# #.# #@# #.# #.# ≈#.#§ §§#.#≈§ §§≈#+#≈§§ #### #### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Formicid Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a book of Necromancy, the Compendium of Blistering Attacks, a potion of curing, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | Identified the Compendium of Blistering Attacks 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_miasma