Dungeon Crawl Stone Soup version 0.18-a0-1027-g814d7dd (console) character file. 0 FIQ the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Wanderer on Jan 8, 2016. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). FIQ the Skirmisher (Formicid Wanderer) Turns: 1, Time: 00:00:08 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + c - +0 spear rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour d - a +0 robe (worn) Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 b - the Compendium of Sinister Rituals Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles f - a bread ration Skills: + Level 3.2 Fighting + Level 1.2 Stealth Level 1.2 Shields + Level 1.1 Spellcasting Level 2.4 Hexes Level 2.0 Summonings You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, FIQ the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 23 stones and 9 gold pieces. Found a staircase leading out of the dungeon and a stone staircase leading down. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..## ... #.. #..##### # ##......#.# ####..≈≈≈≈...# .(...≈≈≈≈≈≈..# .....≈≈@>≈≈..# $....≈≈≈≈.≈..# .##...≈≈≈≈...# ##.........# #........## #.####..## #. ..# #. ... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Formicid Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a book of Maledictions, the Compendium of Sinister Rituals, a +0 spear, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Identified the Compendium of Sinister Rituals 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_pits