FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 club (3, -35, D:1) a +0 dagger (5, -29, D:1) a +0 dagger (5, -4, D:1) a +0 robe (6, -30, D:1) a +0 club (14, -27, D:1) 17 stones (21, -35, D:1) a +0 spear (21, -33, D:1) a +0 hand axe (23, -35, D:1) a +0 dagger a +0 blowgun 12 poisoned needles a +0 falchion a +2 quarterstaff (23, -33, D:1) a +0 falchion of slicing (34, -28, D:1) a +0 club (34, -14, D:1) 24 sling bullets (42, -6, D:1) a +0 club (42, 5, D:1) 22 bolts Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Dehu" {*Drain +Fly rPois Dex+6 Slay+2} (4450 gold) [ring of poison resistance] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It lets you fly. It causes draining when unequipped. the amulet of the Hundredfold Realms {Harm *Drain rElec} (4400 gold) [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. the +7 dagger "Qiawnysh" {pierce, rPois rC- MR+ Str+3} (5410 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Lesoddu" {*Corrode rElec rPois rF++ Stlth+} (4760 gold) [ring of stealth] It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may corrode your equipment when you take damage. It makes you more stealthy. (0, 8, D:2) a hobgoblin corpse (skeletalised by now) (6, 8, D:2) a +0 hand axe (13, 19, D:2) a +2 short sword of electrocution (16, 24, D:2) 18 stones (23, -6, D:2) 13 sling bullets (29, 21, D:2) a stone (30, 21, D:2) a stone (31, 9, D:2) a cursed +0 robe (32, -2, D:2) 21 stones (34, 10, D:2) a cursed -2 short sword (35, 21, D:2) a +0 whip (43, 39, D:2) a +0 hand axe (44, 14, D:2) a +0 spear (49, 7, D:2) 27 stones (50, 13, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (16, 7, D:3) a cursed +0 rapier (21, 12, D:3) 18 stones (26, 10, D:3) a +2 dagger of draining a goblin corpse (30, 6, D:3) 13 sling bullets (31, 3, D:3) 30 stones (39, 2, D:3) a +0 scythe a cursed +0 robe