Dungeon Crawl Stone Soup version 0.18-a0-1044-g2bb894f (console) character file. 0 FIQ the Poker (level 1, 16/16 HPs) Began as a Merfolk Wanderer on Jan 11, 2016. Got out of the dungeon alive. The game lasted 00:00:21 (8 turns). FIQ the Poker (Merfolk Wanderer) Turns: 8, Time: 00:00:21 Health: 16/16 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 3 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . d - +0 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 spear Armour d - a +0 buckler (worn) e - a +0 robe (worn) Scrolls g - a scroll of amnesia {unknown} Potions b - a potion of haste Comestibles f - a bread ration Skills: + Level 2.1 Fighting + Level 3.0 Polearms + Level 1.0 Throwing + Level 1.3 Armour + Level 1.3 Dodging - Level 1.1 Stealth + Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, FIQ the Merfolk Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a scroll labeled JOYCAEP GAANG and a short sword. Found a staircase leading out of the dungeon. You aren't carrying or standing over any spellbooks. You aren't carrying or standing over any spellbooks. Unknown command. A goblin comes into view. The goblin shouts! A bat comes into view. You see here a scroll labeled JOYCAEP GAANG. g - a scroll labeled JOYCAEP GAANG The bat barely misses you. The bat misses you. The bat closely misses you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you but does no damage. You have escaped! ...... ...... .........#....) .......#.......# .....#....#..... ...#...........# .#...#.#.#.#.... ...............# ..#..#.@g#..#... ...............# ...#.#b#.#...#.. ...........#...# ....#....#...... .......#.......# .....#.......... ...........^...# #.#.#.#.#.#.#.#. ###### ###### You could see a goblin and a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with: a +2 dagger, a potion of haste, a +0 spear, a +0 buckler, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square