Dungeon Crawl Stone Soup version 0.18-a0-1179-g120c792 (console) character file. 10 FIQ the Charmwright (level 2, 5/22 HPs) Began as a Demonspawn Skald on Jan 27, 2016. Got out of the dungeon alive. The game lasted 00:00:24 (219 turns). FIQ the Charmwright (Demonspawn Skald) Turns: 219, Time: 00:00:24 Health: 5/22 AC: 3 Str: 12 XL: 2 Next: 10% Magic: 5/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of remove curse {unknown} Potions g - a potion of heal wounds {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh Skills: + Level 2.2 Fighting + Level 2.0 Maces & Flails + Level 1.0 Armour + Level 0.8 Dodging + Level 2.1 Spellcasting + Level 2.9 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You barely miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You open the door. There is an open door here. Your magical infusion is running out. You are no longer magically infusing your attacks. You see here a bat skeleton. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#'# #######.... #.......... #.......... #.......... #.....).... #########.. #.. #.รท #### ######. ######>@##########...... .................#.##### ..##......##..##.#.# .................#.# ####......######.#.# ................#.# ###############.#.# #...# ##### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A bat (D:1) A giant newt (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 173 | D:1 | Reached skill level 1 in Armour 173 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 4/22 MP: 1/5 219 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_line_fractal Action || total -------------------------++------- Melee: Mace || 23 Cast: Infusion || 1