Dungeon Crawl Stone Soup version 0.18-a0-1179-g120c792 (console) character file. 8 FIQ the Charmwright (level 2, 13/22 HPs) Began as a Demonspawn Skald on Jan 27, 2016. Got out of the dungeon alive. The game lasted 00:00:13 (63 turns). FIQ the Charmwright (Demonspawn Skald) Turns: 63, Time: 00:00:13 Health: 13/22 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting + Level 1.9 Maces & Flails + Level 1.0 Armour + Level 1.1 Dodging + Level 2.1 Spellcasting + Level 2.7 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You sock the ooze! The ooze is almost dead. The ooze hits you. x2 You sock the ooze! You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Your magical infusion is running out. You are no longer magically infusing your attacks. There is an open door here. Things that are here: a club; a short sword; 3 stones There is an open door here. You see here a stone. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....§§§≈.........# ≈≈§≈§≈§≈≈≈≈≈.§...# ......§....≈.....# ##########'##.≈.....# #..........##.≈.....# #.........###.§.....# #.........##.≈≈.....# ###)########..§.....# #'########..≈.....# #.(....##..≈≈.....# #....@(##...≈.....# #......##...≈.....# #########.§§§.....# ########.≈≈≈..... .......§§§§§..... §§§§..§≈§§§§..... ≈§.?..≈§≈≈§≈..... ≈§≈§§§≈§≈§≈≈..... .§≈≈§§≈≈...)..... ................ ################ There were no monsters in sight! Vanquished Creatures An ooze (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 5 | D:1 | Reached skill level 1 in Dodging 18 | D:1 | Reached skill level 1 in Armour 35 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 35 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/5 63 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_gehennom, item_on_display_a Action || total -------------------------++------- Melee: Mace || 7 Cast: Infusion || 1 Stab: Sleeping || 1