FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -5, D:1) a +0 club (4, 23, D:1) a +0 dagger (12, 17, D:1) a +1 hunting sling of flaming (17, 4, D:1) a +0 hand axe (21, 28, D:1) a +0 short sword (25, -7, D:1) 76 bolts (30, -6, D:1) 89 stones (30, 27, D:1) 94 poisoned tomahawks (30, 29, D:1) 139 stones (34, -2, D:1) 101 stones (39, 1, D:1) a +0 club (40, 11, D:1) a +0 club (41, 29, D:1) a +0 club (44, 28, D:1) 94 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 animal skin a +0 helmet (1, 7, D:2) a +0 robe (2, 0, D:2) a cursed +0 club (2, 23, D:2) a +0 chain mail (11, -9, D:2) a +0 hunting sling (13, 34, D:2) a +0 short sword (14, 2, D:2) a +0 chain mail (25, 6, D:2) 127 stones (26, -12, D:2) 320 sling bullets (26, 24, D:2) a +0 club (29, -10, D:2) 157 stones (30, 7, D:2) a +0 club (31, -2, D:2) 135 arrows (31, 12, D:2) a +0 dagger (32, 11, D:2) a +0 club (33, 25, D:2) a +0 ring mail (34, 10, D:2) 113 arrows (35, 25, D:2) a cursed +0 robe (36, 16, D:2) a +0 dagger Level 3 of the Dungeon (1, -4, D:3) a +0 hand axe (3, 6, D:3) a +0 helmet (11, -6, D:3) a +0 robe (13, 11, D:3) a +0 flail (25, -24, D:3) a +0 club (34, 4, D:3) 110 stones (38, -15, D:3) (unseen) (45, -19, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Wesmej's Armour Boutique a cursed +0 ring mail (14 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +2 leather armour of poison resistance (224 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +2 ring mail of poison resistance (252 gold) the +2 buckler of the Doldrums {+Inv rN+} (457 gold) It protects you from negative energy. It lets you turn invisible. a +1 large shield of fire resistance (231 gold) a +0 leather armour (28 gold) (0, 0, D:4) 101 bolts (2, 5, D:4) 71 stones (25, -8, D:4) 74 arrows (25, 24, D:4) a +0 robe (30, 0, D:4) a +0 war axe (31, 1, D:4) a +0 dagger (32, 0, D:4) a +0 morningstar (45, 48, D:4) a +0 whip (46, -6, D:4) a +0 hand axe (48, 39, D:4) a cursed -1 spear (49, 40, D:4) a +0 spear (50, 44, D:4) 88 stones (59, 3, D:4) 75 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 0, D:5) a +0 short sword a +0 giant club a +0 mace a +0 whip (8, -8, D:5) a +0 leather armour (18, 6, D:5) a +0 battleaxe a +0 plate armour (21, 9, D:5) a +0 giant spiked club (47, 35, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Ican's Weapon Shoppe a +0 dagger (22 gold) a +0 whip (27 gold) 206 arrows (226 gold) 151 stones (166 gold) a +1 morningstar of pain (187 gold) a +1 scimitar of pain (187 gold) the +11 great mace of Aryrijei {vamp, rC+ Dex+3 SInv} (1089 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from cold. It lets you see invisible. 222 sling bullets (244 gold) (0, 0, D:6) a +0 robe (7, -22, D:6) a cursed +0 spear a +0 robe (8, -21, D:6) a cursed +0 hand axe a +0 robe a cursed +5 short sword a +0 robe a +2 flail of freezing a +0 robe (20, -35, D:6) a +0 rapier a +3 leather armour of magic resistance (20, -11, D:6) a cursed -1 long sword (24, -6, D:6) a +0 giant club (31, 10, D:6) a +1 flail of holy wrath a +0 chain mail (35, 11, D:6) a +0 hand axe of freezing (36, 11, D:6) a +0 dagger a +0 robe a cursed -3 hand axe (37, 11, D:6) a +0 dagger a +0 club (40, 15, D:6) 100 arrows (44, -22, D:6) a +0 giant spiked club (55, 13, D:6) a +0 shortbow 166 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar a +0 plate armour (1, -1, D:7) a +0 flail a +0 chain mail (1, 0, D:7) a +0 dagger a +0 robe (7, 2, D:7) a +0 mace (14, 6, D:7) a +2 rapier of speed (15, 3, D:7) 178 stones (16, 16, D:7) a hippogriff skeleton (17, 18, D:7) a scorpion corpse (21, 19, D:7) a +0 giant club an ogre corpse (23, 6, D:7) a scroll of teleportation (unseen)