Dungeon Crawl Stone Soup version 0.26-a0-542-gbaa144ba5c (console) character file. Game seed: 14535010923189116995 0 FIQ the Ducker (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Aug 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (0 turns). FIQ the Ducker (Gnoll Wanderer) Turns: 0, Time: 00:00:28 Health: 20/20 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 6/6 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles b - 2 throwing nets (quivered) Armour c - a +0 leather armour (worn) Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 1.9 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 26% 1 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex #....... 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, FIQ the Gnoll Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, 2 throwing nets, a +0 leather armour; and the following spell memorised: Corona; and the following spells available to memorise: Tukima's Dance. Casting: Corona (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##.## ##...## ##$....## ##.......## +....@....# ##.......## ##.....## ##...## ##.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with the following items: a +0 spear, 2 | throwing nets, a +0 leather armour; and the following spell | memorised: Corona; and the following spells available to | memorise: Tukima's Dance 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+