FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 mace (9, 12, D:1) a +0 mace (11, -22, D:1) a +0 whip (15, 16, D:1) a +0 robe (20, 20, D:1) a cursed -3 club (20, 21, D:1) a +0 club (24, 17, D:1) a +0 dagger (26, 5, D:1) a +0 dagger (32, -16, D:1) a +0 scale mail (35, -23, D:1) a +0 club (37, -9, D:1) a +0 mace (42, 8, D:1) a +0 hand axe (44, -13, D:1) 18 stones (45, -22, D:1) a +0 dagger (50, -14, D:1) a +0 dagger (50, -9, D:1) 16 stones (51, 17, D:1) a +0 club (51, 28, D:1) a +0 club (55, 14, D:1) 23 stones (56, -22, D:1) a stone (57, -6, D:1) a +0 dagger (58, -17, D:1) 16 sling bullets (59, -23, D:1) a +0 whip of freezing (62, -15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 9 stones (22, -10, D:2) 22 bolts (25, 21, D:2) a +0 mace (25, 26, D:2) 20 bolts (28, 20, D:2) a +0 flail a +0 scale mail (29, -14, D:2) a +0 club (29, 22, D:2) a +0 whip (30, 3, D:2) a +0 dagger (31, 3, D:2) a cursed -1 club (31, 8, D:2) 23 stones (34, 7, D:2) a +0 club (37, 2, D:2) a +0 club (38, 20, D:2) a +0 leather armour (40, -15, D:2) a +0 whip (43, 19, D:2) 19 arrows (45, 23, D:2) 17 arrows (48, -14, D:2) a +0 club (49, 20, D:2) a +0 club (58, -3, D:2) a +0 robe (62, 26, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, -14, D:3) a +0 club (7, 9, D:3) 23 sling bullets (12, -12, D:3) a stone (12, -11, D:3) a stone (13, -11, D:3) a stone (13, 0, D:3) a +0 ring mail (17, -11, D:3) a +0 whip (26, -19, D:3) 11 poisoned darts (29, 6, D:3) a +0 dagger (33, -5, D:3) 13 stones (34, 4, D:3) a cursed +0 helmet (39, -21, D:3) a +0 plate armour (40, 3, D:3) a +0 club (44, 17, D:3) a +0 whip 4 stones (53, 7, D:3) a stone (53, 8, D:3) a +1 dagger of venom a stone Level 4 of the Dungeon [Shop] Kuos's Antique Weapon Boutique a +0 long sword (73 gold) a +0 flail (73 gold) a +0 battleaxe (136 gold) the +9 sword of Zonguldrok {reap} (1680 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 flail (73 gold) a +7 glaive of protection (940 gold) a +3 flail of protection (445 gold) a +0 whip (52 gold) a +0 hunting sling (31 gold) a +0 trident (73 gold) a +1 scimitar of freezing (298 gold) a +0 trident (73 gold) a +0 hunting sling (31 gold) (0, 0, D:4) a +0 dagger (0, 2, D:4) a +0 club a +0 club a +0 dagger a cursed +0 club a +0 club (0, 3, D:4) a +0 club (1, 2, D:4) a +0 animal skin a +5 club (18, 17, D:4) a +0 robe (28, -1, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (35, 36, D:4) a cursed +0 robe (37, 8, D:4) a +0 chain mail (45, 31, D:4) 14 stones (48, 12, D:4) a +0 whip (49, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 ring mail (2, -1, D:5) 29 sling bullets (2, 0, D:5) a +0 dagger a cursed +0 robe a +0 flail (18, 9, D:5) 23 arrows (21, 7, D:5) a +0 spear (21, 9, D:5) a +0 spear (22, 7, D:5) 2 boomerangs a +0 falchion (30, 12, D:5) 17 stones (34, 21, D:5) a +0 whip 3 boomerangs (34, 22, D:5) a +0 short sword (35, 22, D:5) a +0 dagger a +0 robe (35, 35, D:5) a +0 robe a +0 short sword (36, 21, D:5) a +0 whip a +0 leather armour (36, 22, D:5) a +0 dagger a +0 ring mail (39, 14, D:5) a +3 vorpal dire flail a +1 leather armour of poison resistance a +0 giant club (40, 32, D:5) 8 gold pieces a +0 falchion a +0 scale mail (44, -4, D:5) a +0 giant club (48, 30, D:5) 19 sling bullets (54, 9, D:5) a +3 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (3, -9, D:6) 6 boomerangs (20, -9, D:6) 5 gold pieces (20, -7, D:6) 14 gold pieces (21, -8, D:6) 11 gold pieces (22, -9, D:6) 16 gold pieces (22, -8, D:6) 12 gold pieces (22, -6, D:6) 7 gold pieces (22, -5, D:6) 21 gold pieces (23, -9, D:6) 3 gold pieces (23, -8, D:6) 13 gold pieces (23, -6, D:6) 11 gold pieces (25, -10, D:6) a scroll of identify (32, -12, D:6) the +6 triple sword of Distant Worlds {flame, +Inv rF+ Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It protects you from fire. It lets you turn invisible. (43, -3, D:6) 16 gold pieces (51, 8, D:6) 10 gold pieces