Dungeon Crawl Stone Soup version 0.27-a0-1591-gc56fcc985a (console) character file. Game seed: 12087261086140144934 0 FIQ the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on July 19, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). FIQ the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:05 Health: 17/17 AC: 8 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 14 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +2 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +2 scale mail (worn) Scrolls b - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.5 Crossbows + Level 2.0 Armour + Level 1.0 Stealth + Level 1.0 Shields + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 32% 1d4 43% 1 b - Spider Form Tmut/Pois 4% N/A 82% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Sting and Spider Form to your library. Welcome, FIQ the Djinni Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +2 scale mail; and the following spells memorised: Sting, Spider Form. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ##.# #. ... .. ##.. #. ..# #..##..# #.@# #..# ..##. #.. .. ..# ##. ... .. #.. ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+