FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -14, D:1) a +0 dagger (13, -8, D:1) 6 boomerangs (16, 2, D:1) a +0 club (17, 5, D:1) a +0 short sword (19, -17, D:1) a +0 long sword of holy wrath (23, -20, D:1) a +0 club (31, -14, D:1) 3 boomerangs (38, 23, D:1) 21 stones (42, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 0, D:2) 20 stones (8, 26, D:2) a +0 mace (9, 4, D:2) 5 boomerangs (9, 23, D:2) a +3 quarterstaff of chaos (9, 25, D:2) a +0 mace (10, 25, D:2) a +0 mace (10, 26, D:2) a +0 mace (11, 0, D:2) a +0 club (13, 0, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger of protection (13, 6, D:2) 23 sling bullets (14, 0, D:2) a +0 falchion a +0 animal skin a +0 helmet (15, 0, D:2) a +0 dagger a +0 dagger (16, 15, D:2) a +0 spear (17, 27, D:2) 21 stones (20, 0, D:2) a +0 short sword a stone (21, -1, D:2) a staff of fire (22, 29, D:2) a +0 club (35, 30, D:2) a +0 dagger (42, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 39, D:3) a +0 trident (8, -4, D:3) a +0 halberd a +0 flail (16, 15, D:3) a +0 dagger (22, -1, D:3) a +0 whip (26, -2, D:3) a +0 leather armour a +0 robe (30, 35, D:3) a +0 short sword 3 stones (32, 16, D:3) a +0 ring mail (32, 22, D:3) 12 poisoned darts (40, -6, D:3) a +0 morningstar a +0 ring mail (59, -7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Daejaedgh's Weapon Emporium a +0 dagger (24 gold) a +0 quarterstaff (48 gold) 16 stones (19 gold) the +7 morningstar "Ikariw" {vorpal, rN+ Dex+4} (727 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. 24 bolts (57 gold) a +0 club (12 gold) a +0 long sword (42 gold) a throwing net (36 gold) a +2 short sword of protection (187 gold) a +0 hand axe (36 gold) the +5 broad axe of Vanity {flame, rF+ rC++} (764 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rC: It greatly protects you from cold. (0, 0, D:4) a +0 hunting sling 13 stones (3, 10, D:4) a +0 dagger (4, 8, D:4) a +0 club (4, 10, D:4) a +0 club a +0 scale mail (5, 0, D:4) a +0 club (5, 1, D:4) a +0 club a +0 hunting sling 15 sling bullets (6, -1, D:4) a +0 dagger (10, 0, D:4) a +0 hunting sling 8 stones (11, 10, D:4) a +0 dagger (12, 10, D:4) 29 stones (13, 0, D:4) a +0 hunting sling 14 stones (13, 10, D:4) a +0 great mace (16, -7, D:4) 11 bolts (18, -9, D:4) 5 boomerangs (20, -10, D:4) a +0 whip of freezing a +0 robe (21, -7, D:4) a +0 robe a +0 dagger (21, -6, D:4) a +0 dagger (22, -6, D:4) a +0 dagger a +3 short sword (23, -5, D:4) a +0 robe a +0 dagger (24, -35, D:4) a +0 hunting sling (29, -47, D:4) a +1 mace of draining a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom (5, 9, D:5) 24 stones (12, -17, D:5) 22 stones (12, -2, D:5) a +0 war axe (21, 12, D:5) a +0 short sword (28, 31, D:5) a +0 hand axe (38, 43, D:5) a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 scale mail (42, 14, D:5) a +2 mace of holy wrath Level 6 of the Dungeon (1, 9, D:6) a +0 robe (8, -31, D:6) 8 atropa-tipped darts (17, -25, D:6) a +0 mace (19, -20, D:6) a +0 robe a +0 dagger (19, -19, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 flail (20, -20, D:6) a +0 hand axe (21, -20, D:6) a +0 flail (22, -11, D:6) a scroll of noise (22, -3, D:6) a +0 ring mail a +0 flail (24, -40, D:6) a +0 spear (31, -44, D:6) 8 arrows (34, 7, D:6) a +0 robe (39, -15, D:6) a scroll of noise (39, 1, D:6) a +0 mace (40, -35, D:6) 22 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, -6, D:7) a +0 flail a +0 leather armour a +0 club a +0 scale mail (3, -6, D:7) a +0 dagger a +0 robe a +1 vorpal hand axe (9, 20, D:7) a +0 arbalest (15, -20, D:7) 22 stones (16, -7, D:7) 19 arrows (17, 26, D:7) a +0 scale mail (18, -25, D:7) a +0 whip (18, -22, D:7) a +0 dagger (19, -2, D:7) a +0 club (23, -27, D:7) 2 atropa-tipped darts (23, 6, D:7) a +0 leather armour a +0 whip (25, 19, D:7) 16 arrows (29, 12, D:7) 13 sling bullets (34, 2, D:7) 17 arrows (41, 6, D:7) a +0 giant club (44, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 16 arrows (6, -2, D:8) a +0 short sword (7, -23, D:8) a +0 leather armour a +0 club (8, -23, D:8) a +0 halberd (11, -43, D:8) a +0 shortbow 14 arrows (12, -30, D:8) a +0 short sword (12, -23, D:8) a +0 whip (14, -7, D:8) a +0 dagger a +0 hand axe (14, -6, D:8) a +0 dagger a +0 club (16, -44, D:8) 23 bolts (16, -16, D:8) a +0 dagger 7 poisoned darts (17, -29, D:8) a staff of air (17, -23, D:8) a +0 trident of protection a +0 leather armour (17, -22, D:8) a staff of cold (17, -14, D:8) a +0 trident 26 stones (18, -16, D:8) a +0 whip 8 poisoned darts (18, -15, D:8) a +0 dagger a stone (18, 15, D:8) a +0 hand axe a +0 robe a +4 flail a +0 robe a +0 scimitar a +0 robe (19, 11, D:8) 14 stones (21, 18, D:8) 11 arrows (23, -24, D:8) a +3 hand axe a +0 dagger 6 stones a +0 club a +0 ring mail a +0 dagger a +0 flail a +0 scale mail a +0 glaive a +0 plate armour (24, -12, D:8) a +0 dagger (24, 14, D:8) the +1 robe of Doczosko {rF+ Dex+5 SInv Stlth+} Dex: It affects your dexterity (+5). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (25, 9, D:8) a +0 chain mail (45, -10, D:8) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hat (19, 11, Lair:1) a +0 dire flail (19, 24, Lair:1) 15 stones (24, 10, Lair:1) a +0 rapier a +0 robe a +0 short sword a +0 robe (26, -13, Lair:1) a +0 dagger a +0 robe (26, 9, Lair:1) a +0 short sword a +0 robe (33, -21, Lair:1) a +0 morningstar (35, -2, Lair:1) a +0 rapier a +0 robe a +0 dagger a +0 robe (37, -15, Lair:1) a +0 dagger a +0 robe a +0 rapier a +0 robe (48, -18, Lair:1) 12 sling bullets Level 2 of the Lair of Beasts (8, -26, Lair:2) 18 stones (13, 0, Lair:2) +0 acid dragon scales (17, -30, Lair:2) a +0 falchion (17, -25, Lair:2) a +0 chain mail (31, -1, Lair:2) a +0 long sword (38, 19, Lair:2) a +0 quarterstaff (44, 16, Lair:2) a +0 trident (45, 17, Lair:2) a +0 great sword (49, 5, Lair:2) 24 stones (54, -4, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (3, -10, Lair:3) 17 stones (8, -4, Lair:3) 20 arrows (11, -38, Lair:3) the +8 short sword of the Rattlesnake {speed, rF- rC+ rN+ rCorr} Attacks with this weapon are significantly faster. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (33, -7, Lair:3) a +0 broad axe (36, -6, Lair:3) a +0 scimitar (39, -8, Lair:3) a +0 glaive a +0 robe (50, 1, Lair:3) 16 stones Level 4 of the Lair of Beasts (3, -8, Lair:4) 21 arrows (5, -28, Lair:4) a black mamba corpse (7, -7, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 3, Lair:4) a scroll of torment (12, -15, Lair:4) a yak corpse (skeletalised by now) (13, -16, Lair:4) a scroll of immolation (15, 5, Lair:4) a +0 pair of gloves (20, -16, Lair:4) a +0 whip (22, -31, Lair:4) a +0 robe a +3 great sword (22, -30, Lair:4) a +0 robe a +4 spear (25, -33, Lair:4) a +1 barding of cold resistance 15 arrows a +2 longbow of flaming (25, 1, Lair:4) 15 stones