Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 15805923678262129263 4 FIQ the Magician (level 1, 10/13 HPs) Began as a Gnoll Wanderer on Aug 7, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (171 turns). FIQ the Magician (Gnoll Wanderer) Turns: 171, Time: 00:00:25 Health: 10/13 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 8/8 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 12 Spells: 14/14 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) c - a +0 dagger Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 2.4 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 3.6 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 16% 1 Sandblast Erth 8% 2d5 16% 1 Shock Conj/Air 16% 1d4 16% 1 Blink Tloc N/A N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Passwall Tmut/Erth 3% N/A 24% 2 Slow Hex 4% N/A 24% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Lee's Rapid Deconstruct Erth 2% 3d5* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. d - a scroll labelled WINOXT RAMN A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#............... #####....###........... #.....#............#... #.###....###.......##.. ###.###....###>......###> ......................... ###.###....###. ##. ##.#.# #@#.# #.#.# ... ⌠ .##.. #. ..# # ..# ..# ..# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | FIQ set off with the following items: a +0 quarterstaff, a | +0 robe, a +0 dagger; and the following spells available to | memorise: Magic Dart, Shock, Blink, Call Imp, Slow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 171 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring Action || total -------------------------++------- Melee: Quarterstaff || 7 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 4