Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 11230027808783761279 0 FIQ the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Aug 7, 2021. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). FIQ the Magician (Djinni Wanderer) Turns: 1, Time: 00:00:04 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 quarterstaff rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Potions b - a potion of curing c - a potion of lignification Skills: + Level 1.0 Fighting + Level 1.0 Staves + Level 1.0 Throwing + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, FIQ the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a lumpy sapphire potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a potion of curing, a potion of lignification, a +0 robe, a +0 dagger. You don't know any spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈≈≈.....≈≈≈# #≈≈.≈....≈≈≈# #≈≈≈!....≈≈≈# #≈≈...≈...≈≈# #≈≈...≈≈..≈≈# #≈≈..≈≈≈..≈≈# #≈..≈≈≈.≈...# #..≈≈@≈≈≈..≈# #....≈≈≈≈≈.## #.≈≈≈≈≈≈≈≈.# #.≈≈.≈≈≈≈≈≈.# #..≈≈.≈..≈..# #..≈≈.≈.≈≈≈.# #....≈.≈≈...# ##..≈........ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_heptomino_o4