Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 14758777543545075229 0 FIQ the Skirmisher (level 1, 21/21 HPs) Began as a Djinni Wanderer on Aug 7, 2021. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). FIQ the Skirmisher (Djinni Wanderer) Turns: 1, Time: 00:00:03 Health: 21/21 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 10 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 shortbow Missiles c - 23 arrows Armour d - a +0 robe (worn) Skills: + Level 4.0 Fighting + Level 1.0 Maces & Flails + Level 1.0 Throwing + Level 1.0 Shields + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dazzling Flash Conj/Hex 12% N/A 32% 3 b - Corona Hex 6% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Dazzling Flash and Corona to your library. Welcome, FIQ the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labelled ROB MO ZICS. Found a staircase leading out of the dungeon and a stone staircase leading down. You begin with the following items: a +2 mace, a +0 shortbow, 23 arrows, a +0 robe; and the following spells memorised: Dazzling Flash, Corona. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.. #.. #.. ###.. .... #.. ..>##..## .......@# ............≈≈≈ ........?##.... ##.####### .. .. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic