FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) 13 stones (7, 21, D:1) a +0 chain mail (21, -1, D:1) a +0 robe (22, -11, D:1) 24 arrows (22, 11, D:1) a +0 whip (23, 12, D:1) a +0 flail (23, 15, D:1) a +0 dagger (25, 6, D:1) a +0 ring mail (25, 13, D:1) a +0 robe (27, -9, D:1) 21 stones (27, -3, D:1) a +0 club (35, -11, D:1) a +0 leather armour (40, 31, D:1) 26 stones (55, -11, D:1) 6 sling bullets (61, -6, D:1) a +0 whip Level 2 of the Dungeon [Shop] Vyurghuti's Antique Weapon Shop a +0 club (25 gold) the +10 scythe of Vanity {flame, Dex+2} (1665 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). a +0 hunting sling (37 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 mace (75 gold) the +6 short sword of Growth {holy, Fly rN+ Str-2 Dex+2} (1217 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Fly: It grants you flight. the +5 short sword of Amortisation {elec, Str+3 Int+2} (1250 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Int: It affects your intelligence (+2). a +0 hand axe (75 gold) (0, 0, D:2) a +0 club (1, -1, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (10, 1, D:2) a +0 falchion (10, 10, D:2) a +0 dagger (14, -3, D:2) 4 stones a +0 short sword (15, -3, D:2) a +0 dagger (16, -4, D:2) a +0 quarterstaff (18, -2, D:2) a +0 club (20, 25, D:2) 24 sling bullets (29, 0, D:2) a +0 hand axe (31, -1, D:2) a +0 whip (34, 23, D:2) a +0 club (36, 13, D:2) a +0 dagger (47, 4, D:2) a +0 scale mail a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (7, 1, D:3) a potion of heal wounds (8, 0, D:3) a +0 leather armour