FIQ Level 1 of the Dungeon (0, 0, D:1) 20 bolts (3, 1, D:1) a +0 spear (14, -2, D:1) 15 stones (25, 33, D:1) a +0 robe (37, -4, D:1) 18 poisoned darts (38, 29, D:1) 31 arrows (49, 22, D:1) a +0 club (49, 24, D:1) a +0 leather armour (53, -3, D:1) 23 stones (54, -2, D:1) 9 poisoned darts Level 2 of the Dungeon (2, -4, D:2) 13 sling bullets (16, 39, D:2) a +0 robe (17, 9, D:2) a +0 leather armour (18, 40, D:2) 19 stones (40, -4, D:2) a +0 whip (58, 35, D:2) a +0 whip 4 stones (63, 12, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -21, D:3) a +0 dagger (10, -23, D:3) a +0 dagger (13, -7, D:3) a +0 dagger (14, 13, D:3) 8 stones (17, 1, D:3) a +0 short sword (23, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -17, D:4) a +0 plate armour (3, -15, D:4) a +0 whip (4, -14, D:4) a +0 halberd (5, -35, D:4) 18 stones (5, -29, D:4) a +0 mace (6, -14, D:4) a +0 spear (8, -19, D:4) 14 sling bullets (9, -43, D:4) a +0 dagger a +0 leather armour (11, -43, D:4) a +0 club (11, -42, D:4) a +0 dagger a +0 robe (11, -40, D:4) a +0 falchion a +0 scale mail (11, -28, D:4) a +0 dagger (20, -30, D:4) a +0 robe (21, -5, D:4) a +0 dagger of venom a stone (24, -29, D:4) a +0 ring mail (26, -46, D:4) a +0 dagger a +0 leather armour (27, -35, D:4) a +0 flail a +0 flail (30, -40, D:4) a +0 robe (34, -27, D:4) a +1 whip of electrocution (36, -1, D:4) a +0 shortbow 14 arrows (43, -29, D:4) 9 poisoned darts (45, -11, D:4) 24 stones (57, -48, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (3, 4, D:5) a +0 halberd (3, 29, D:5) 24 stones (4, 1, D:5) a +0 giant club (4, 4, D:5) a +0 spear (24, 31, D:5) 26 stones (29, 2, D:5) a +0 mace (29, 10, D:5) 17 stones (30, 7, D:5) a +0 short sword (34, 22, D:5) a +0 pair of boots (40, 18, D:5) a +0 short sword 2 poisoned darts (42, 32, D:5) the +3 hunting sling of Calamity {vorpal, Fly Int-4 Dex+5} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). Fly: It grants you flight. (43, 30, D:5) a +0 dagger a +0 ring mail (51, 29, D:5) a +0 dagger a +0 trident 5 boomerangs of dispersal (57, 35, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 28 arrows (3, 34, D:6) a +0 falchion a +0 club a +0 leather armour a +0 hand axe 4 boomerangs a +0 leather armour (7, -8, D:6) 22 stones (9, 28, D:6) 20 sling bullets (10, 13, D:6) a +0 pair of boots (31, 19, D:6) a +0 short sword (32, 17, D:6) a +0 dagger (32, 21, D:6) a +0 club 3 poisoned darts (33, 22, D:6) a +0 dagger 3 stones (34, 21, D:6) a +0 dagger 2 stones (34, 22, D:6) a +1 dagger of holy wrath 8 poisoned darts a +0 robe (36, 2, D:6) a +0 flail a +0 club a +0 robe (36, 3, D:6) a +0 halberd a +0 halberd (36, 19, D:6) 2 stones (37, 12, D:6) 5 large rocks (48, -1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Edghom Kaera's Jewellery Emporium a ring of wizardry (420 gold) a ring of resist corrosion (280 gold) a ring of protection from fire (350 gold) a ring of see invisible (210 gold) an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) an amulet of reflection (420 gold) a ring of resist corrosion (280 gold) a ring of fire (350 gold) a +4 ring of evasion (504 gold) a +6 ring of intelligence (819 gold) an amulet of faith (560 gold) (0, 0, D:7) a +0 dagger (2, 15, D:7) a +0 ring mail (3, 9, D:7) 20 sling bullets (3, 11, D:7) 4 boomerangs (4, 5, D:7) a +0 giant spiked club (8, 21, D:7) 29 sling bullets (9, -10, D:7) a +0 quarterstaff (19, -9, D:7) 13 bolts (26, -3, D:7) a +0 short sword (27, 15, D:7) 24 arrows (35, -7, D:7) 12 arrows (51, 24, D:7) a +0 club (53, 40, D:7) a +0 robe (55, 39, D:7) a +0 shortbow 16 arrows (60, -1, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) 12 poisoned darts (0, 10, D:8) 20 stones (1, -11, D:8) a +0 robe a +0 war axe a +0 robe a +0 war axe (2, 9, D:8) a +1 scimitar of flaming a +0 robe (11, -23, D:8) a +0 robe a +0 dagger (16, -12, D:8) a +0 whip (17, -13, D:8) a +0 plate armour a +0 mace (18, -12, D:8) a +0 club (25, -32, D:8) a +0 flail (28, -23, D:8) a +0 robe a +3 war axe (29, -23, D:8) a +0 halberd (31, -22, D:8) a +0 robe a +2 dagger of chaos (31, -5, D:8) a +0 shortbow 19 arrows (32, -22, D:8) a +0 robe a +0 flail (33, -16, D:8) a +0 hand axe (33, -3, D:8) a +0 shortbow 12 arrows (34, -21, D:8) a +0 scale mail a +0 spear (35, -21, D:8) a +0 spear (35, -20, D:8) a +0 spear (41, -27, D:8) a +0 dagger (43, 2, D:8) a +0 hunting sling (44, 6, D:8) 19 stones (47, 4, D:8) 5 stones (48, -2, D:8) 18 stones (53, -5, D:8) a +0 shortbow (54, -10, D:8) a +0 shortbow 21 arrows (60, -7, D:8) 9 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 ring mail (4, -2, D:9) a throwing net (4, -1, D:9) a +0 dagger (7, -6, D:9) 18 gold pieces (14, -20, D:9) a +0 robe a +0 short sword (17, -21, D:9) a +0 robe a +2 falchion of freezing (18, 5, D:9) a scroll of identify (21, -5, D:9) a +4 long sword of freezing (still there?) a +0 robe (still there?) (23, -6, D:9) a +0 shortbow (still there?) 18 arrows (still there?) (23, -5, D:9) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (24, -9, D:9) a +0 robe a +3 falchion (26, -31, D:9) a +0 club (28, -19, D:9) the +2 ring mail "Udaci" {Contam rElec rN++} rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (32, -26, D:9) a +0 halberd a +0 robe (38, -26, D:9) a +0 club (38, -25, D:9) a +0 club (39, -25, D:9) a +0 buckler a +0 ring mail a +2 vorpal spear (40, -25, D:9) a +0 spear (41, -29, D:9) a +0 whip a +0 robe (41, -25, D:9) a +0 halberd a +0 whip (42, -30, D:9) a +0 scale mail (47, -2, D:9) a +2 pair of gloves (53, -9, D:9) 16 stones (56, -2, D:9) a +0 whip (57, 0, D:9) a +0 spear (57, 5, D:9) a +0 club a +0 robe (58, 7, D:9) a +0 leather armour (60, -4, D:9) a +0 trident (62, 6, D:9) 6 stones