FIQ Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 13, D:1) a +0 dagger (12, -9, D:1) 30 arrows (19, 10, D:1) a +0 mace (33, -1, D:1) a +0 vampiric spear (33, 18, D:1) a +0 whip 5 stones (50, -8, D:1) a +0 short sword (50, 30, D:1) 28 sling bullets (51, -7, D:1) a +0 short sword 4 stones (54, -7, D:1) a +0 dagger (64, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 stones (9, -7, D:2) a +0 whip (15, -6, D:2) a +0 short sword 16 stones (17, -22, D:2) a +0 dagger (32, -23, D:2) a +0 whip (35, 5, D:2) a +0 dagger (40, -11, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Negligence {rF+ rN+ Regen+ Str+4} (3360 gold) Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. the +6 dagger of Hubris {pain, rN+ Str+4 Int+2} (5880 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rN: It protects you from negative energy. the +8 whip of Dithmenos {drain, Int+3} (5780 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). the +3 leather armour "Pinemewe" {Fly Str+4 Int+3} (4080 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+3). Fly: It grants you flight. (0, 0, D:3) a +0 dagger a +0 hunting sling 23 stones (1, 0, D:3) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +1 dagger of venom a +0 dagger a +0 club a +0 hunting sling 19 stones (2, 0, D:3) a +0 dagger (3, 0, D:3) a +0 club a +0 hunting sling 23 stones (8, 29, D:3) 21 stones (20, 27, D:3) a +0 dagger (34, 11, D:3) 16 arrows (35, 3, D:3) a +0 buckler (37, 19, D:3) 14 sling bullets (41, 29, D:3) a +0 club a +0 ring mail (41, 30, D:3) a +0 robe (48, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 13, D:4) a +0 giant club (10, 29, D:4) a +0 trident (11, 20, D:4) a +0 plate armour (13, 30, D:4) a +0 mace (18, -4, D:4) a +0 plate armour (23, 26, D:4) a +0 flail a +0 club (23, 29, D:4) a +0 club (24, 26, D:4) a +0 flail (28, -4, D:4) a stone a +0 club (31, 4, D:4) 2 boomerangs (32, 7, D:4) 5 poisoned darts a +0 club Level 5 of the Dungeon [Shop] Lidurgh's Elemental Accessories a wand of iceblast (7) (154 gold) a lightning rod (4/4) (420 gold) a staff of earth (350 gold) the Volume of Fire (448 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Sticky Flame Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no (0, 0, D:5) a +0 hunting sling (0, 7, D:5) a +0 ring mail (3, -20, D:5) a +0 club 2 boomerangs (5, -20, D:5) a +0 dagger (6, -17, D:5) a +0 hand axe (6, 16, D:5) a +0 scale mail (9, -19, D:5) a +0 rapier (12, -3, D:5) a +0 club (22, 7, D:5) a +0 robe (23, 6, D:5) a +0 dagger a +0 robe (23, 7, D:5) a +0 giant club (24, 6, D:5) a +2 morningstar of holy wrath (27, 6, D:5) a +0 hand axe (40, 11, D:5) 12 bolts (44, 9, D:5) a +2 vorpal flail (57, -24, D:5) a +0 leather armour (57, 13, D:5) 19 stones (59, -11, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (3, 7, D:6) a +0 dagger (11, -15, D:6) 16 bolts (24, 22, D:6) a +0 flail (25, 22, D:6) a +0 flail a +0 whip (27, 14, D:6) a +0 club (50, -12, D:6) a book of Lightning (53, -18, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of draining (3, 5, D:7) a +0 club (5, 5, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (5, 6, D:7) a water moccasin corpse (skeletalised by now) (20, -5, D:7) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now) (27, -2, D:7) 17 stones (33, 0, D:7) 18 bolts (37, 17, D:7) a +0 dagger (49, -19, D:7) a +0 dagger (53, 19, D:7) a +0 spear (59, -18, D:7) a +0 short sword (60, -18, D:7) a +0 robe