Dungeon Crawl Stone Soup version 0.28-a0-249-g9004c80361 (console) character file. Game seed: 11012498458258062739 0 FIQ the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Aug 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). FIQ the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:14 Health: 15/15 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 11 God: SH: 7 Dex: 12 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . b - +0 kite shield rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 30 bolts (quivered ammo) Armour b - a +0 kite shield (worn) d - a +0 robe (worn) Skills: + Level 1.5 Crossbows + Level 1.0 Armour + Level 1.0 Shields + Level 4.1 Spellcasting + Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 22% 3d8 63% 3 b - Sandblast Erth 22% 2d7 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Stone Arrow and Sandblast to your library. Welcome, FIQ the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow, a +0 kite shield, 30 bolts, a +0 robe; and the following spells memorised: Stone Arrow, Sandblast. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣♣♣♣♣ .......@♣ ♣♣♣♣♣...♣ ♣P....♣ ♣P....♣.♣ ...⌠.♣♣.♣ ♣.... ♣.♣ ♣♣.. ♣.♣ ♣♣. ♣.♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, basic_ecumenical_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+