FIQ Level 1 of the Dungeon (0, 0, D:1) 28 sling bullets (4, -14, D:1) a +0 club (13, 6, D:1) 13 stones (17, -7, D:1) a +0 club (31, 2, D:1) a book of Geomancy (32, -15, D:1) a +0 club (42, 29, D:1) a +1 dagger of speed (56, 27, D:1) a +0 plate armour Level 2 of the Dungeon (13, 39, D:2) a +0 hand axe (15, 23, D:2) 19 stones (19, 4, D:2) a +0 leather armour (20, 40, D:2) a +0 ring mail (21, 49, D:2) a +0 dagger (50, 60, D:2) a +0 hand axe Level 3 of the Dungeon (7, -10, D:3) a +0 club (16, 30, D:3) a +0 club (18, 23, D:3) a +0 falchion (24, -4, D:3) 14 bolts (25, 11, D:3) a +0 leather armour (26, 26, D:3) a +0 club (27, 21, D:3) a +0 dagger (36, 37, D:3) a +0 short sword (38, -9, D:3) a +0 mace (38, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, 39, D:4) a +0 short sword (7, 17, D:4) a +0 quarterstaff (8, 13, D:4) a +0 flail (14, -4, D:4) 13 poisoned darts (33, -7, D:4) 14 stones (39, -5, D:4) 7 atropa-tipped darts (44, 37, D:4) 17 arrows (45, 3, D:4) a book of Burglary (47, 27, D:4) a +0 spear (58, 11, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Xuekh's Jewellery Shop a ring of resist corrosion (200 gold) a +4 ring of slaying (780 gold) a +6 ring of intelligence (585 gold) the ring "Jakan" {rF+ rCorr Int+5} (445 gold) [ring of resist corrosion] Int: It affects your intelligence (+5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of willpower (250 gold) a +4 ring of slaying (780 gold) a ring of protection from fire (250 gold) a +6 ring of strength (585 gold) a ring of willpower (250 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) [Shop] Kooloulo's General Store 8 boomerangs of dispersal (120 gold) a +0 short sword (30 gold) a +0 ring mail (40 gold) 25 stones (25 gold) a +0 chain mail (45 gold) the +6 hunting sling of Mana {flame, Drain rElec rC+ Str+2} (523 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. 27 stones (27 gold) a +6 ring of intelligence (585 gold) a scroll of immolation (35 gold) a +0 trident (35 gold) a phantom mirror (400 gold) (0, 0, D:5) a throwing net (18, 9, D:5) a +0 scale mail (22, -1, D:5) a +0 war axe (27, 18, D:5) a +0 scale mail (30, -15, D:5) a book of Debilitation (38, -38, D:5) a +0 ring mail (38, -37, D:5) 16 arrows (49, -9, D:5) a +0 flail a +0 leather armour (50, -11, D:5) a +0 robe a +0 dagger (50, -9, D:5) a +0 hand axe a +0 leather armour (50, -8, D:5) a +0 club (50, -2, D:5) 4 javelins (56, -17, D:5) a +0 scimitar a +0 plate armour (59, -15, D:5) a book of Displacement (64, 12, D:5) an amulet of guardian spirit Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 1, D:6) a +0 giant spiked club (1, 26, D:6) 13 sling bullets (2, -1, D:6) a +0 flail a +0 dagger a +0 robe a +0 spear (3, -2, D:6) a +0 mace a +0 whip a +0 flail (6, 2, D:6) a +0 falchion (18, 0, D:6) a +0 giant club (26, 9, D:6) a book of Changes (32, 24, D:6) a +0 robe (35, 14, D:6) 20 sling bullets (36, 0, D:6) a +0 short sword 7 poisoned darts (37, -1, D:6) a +0 club a +0 hand crossbow 17 bolts (37, 1, D:6) a +0 dagger (37, 4, D:6) a +0 short sword a stone (38, 2, D:6) a +0 short sword (40, 14, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -41, D:7) a +0 flail of draining (1, 2, D:7) a +0 club a +0 ring mail a +0 war axe (2, -40, D:7) a +0 flail (10, -36, D:7) 14 bolts (13, -39, D:7) a +0 trident a +0 ring mail (14, -39, D:7) a +0 spear (16, -39, D:7) a +0 halberd (16, -35, D:7) 15 sling bullets (27, -34, D:7) 23 stones (28, -2, D:7) 16 bolts (42, -5, D:7) a +0 giant club (43, -35, D:7) a +2 pair of boots (43, -25, D:7) a +0 dagger (44, -5, D:7) a +0 giant club (45, 5, D:7) 26 stones (51, -15, D:7) a +0 mace a +0 leather armour (51, 1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 8, D:8) a +0 shortbow 10 arrows (3, 0, D:8) 15 arrows (3, 12, D:8) a +0 club (4, 44, D:8) a +0 short sword (6, 40, D:8) 11 arrows (12, 11, D:8) 7 poisoned darts (13, 1, D:8) a ring of poison resistance (13, 8, D:8) a +0 war axe (30, 11, D:8) a +0 long sword (30, 19, D:8) 10 sling bullets (30, 38, D:8) 4 large rocks 14 stones (31, 33, D:8) a +0 dagger (36, 2, D:8) a +0 ring mail (38, 34, D:8) a +0 scale mail (40, 11, D:8) 14 stones (44, 18, D:8) a +0 short sword a +0 war axe a +0 leather armour (45, 18, D:8) a +0 dagger a +0 robe (58, 24, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, -19, D:9) a scarf of invisibility (5, 14, D:9) a +3 plate armour (18, -14, D:9) a +0 rapier (20, -2, D:9) a +0 hunting sling (21, -15, D:9) a +0 glaive (22, -32, D:9) 12 stones (22, 1, D:9) 17 stones (38, -14, D:9) 10 arrows (45, -33, D:9) a +0 ring mail (47, -3, D:9) a +0 falchion (48, -24, D:9) a +0 shortbow 22 arrows (51, -29, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Jafitsio's Armour Shop the +5 chain mail "Elle" {Str+2} (569 gold) Str: It affects your strength (+2). a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) the +5 chain mail of Misanthropy {rPois Will+ MP+9} (912 gold) rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It increases your willpower. (0, 0, D:10) a +0 quarterstaff (5, 40, D:10) a +0 battleaxe a +0 chain mail (5, 42, D:10) a +0 trident a +0 ring mail (6, 41, D:10) a +0 short sword (13, 32, D:10) 19 arrows (17, 57, D:10) a +0 scale mail (23, 16, D:10) 15 sling bullets (28, 40, D:10) a +0 club (38, 14, D:10) a +0 trident (41, 29, D:10) 24 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (9, -11, Lair:1) a +0 robe a +1 dagger of venom (9, 1, Lair:1) a +0 short sword a +0 robe (13, -16, Lair:1) a +0 buckler a +0 robe a +0 rapier (13, -15, Lair:1) a +0 robe a +0 rapier of holy wrath (16, -39, Lair:1) a +2 rapier of electrocution a +0 robe a +0 buckler (42, 6, Lair:1) a lightning rod (4/4) (43, -35, Lair:1) a book of Rime (56, -7, Lair:1) a +0 dire flail (57, -7, Lair:1) a book of Maledictions Level 2 of the Lair of Beasts (18, 51, Lair:2) 19 bolts (24, 13, Lair:2) a +0 robe (39, 2, Lair:2) 21 bolts (39, 31, Lair:2) a +0 war axe (43, 12, Lair:2) a +0 pair of gloves (45, 47, Lair:2) a +0 pair of boots (45, 49, Lair:2) 16 stones (59, 31, Lair:2) a +2 vampiric whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (25, 43, Lair:3) 12 stones (26, 1, Lair:3) a +0 scale mail (31, 7, Lair:3) a +0 falchion (32, 14, Lair:3) 16 stones (37, 31, Lair:3) 20 stones (42, 22, Lair:3) a +0 scimitar (51, 24, Lair:3) 15 arrows (56, 43, Lair:3) a bullfrog corpse (60, 9, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (4, 0, Lair:4) a +0 leather armour (6, 17, Lair:4) 32 stones (8, 17, Lair:4) a +0 leather armour (8, 32, Lair:4) a +0 halberd (21, 4, Lair:4) 13 sling bullets (24, 28, Lair:4) a +0 flail (31, 8, Lair:4) a swamp worm corpse (34, 2, Lair:4) a bog body skeleton (44, 6, Lair:4) 31 stones (45, 13, Lair:4) 22 stones (48, -2, Lair:4) a piece from Xom's chessboard (15/15) (57, 29, Lair:4) an electric eel corpse (skeletalised by now)