Dungeon Crawl Stone Soup version 0.29-a0-515-g7c1fb6cc08 (console) character file. Game seed: 14011956468932895931 31 FIQ the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Monk on May 30, 2022. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1767 turns). FIQ the Skirmisher (Demonspawn Monk) Turns: 1767, Time: 00:01:16 Health: 0/29 AC: 2 Str: 13 XL: 3 Next: 7% Magic: 3/3 EV: 13 Int: 11 God: Gold: 68 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions c - a potion of ambrosia d - a potion of magic {unknown} e - a potion of curing {unknown} f - a potion of berserk rage {unknown} i - a potion of might {unknown} Skills: + Level 3.2 Fighting * Level 3.2 Maces & Flails + Level 0.9 Armour + Level 2.9 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 34% 1 Wereblood Tmut 0% N/A 47% 2 Spider Form Tmut/Pois 0% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as you move away! The quokka misses you. The adder attacks as you move away! The adder misses you. The kobold attacks as you move away! The kobold misses you. You feel sick. The bat hits you but does no damage. You barely miss the quokka. You feel sick. You are no longer poisoned. The bat barely misses you. The quokka completely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The frilled lizard hisses angrily. You hit the quokka. The quokka is severely wounded. The kobold barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. The kobold misses you. You hit the quokka. You kill the quokka! The bat hits you. You die... #### ..... .!... ### ############.....! ...### #..........#.>.... .....# #.........K....... ...#.###......†5@b....... .............####S..l.... ........####.# #........ ........# #.$# #..?..... ........# ##.# #........ ........# ## ####..... ##......# ..... ##.)....### ..... ...)....... ##......### #......# You could see an adder, a bat, a kobold, a frilled lizard and a friendly iron imp (summoned). Vanquished Creatures 4 ball pythons 3 giant cockroaches (D:1) 2 goblins 2 hobgoblins (D:1) 5 quokkas 3 bats 2 frilled lizards (D:1) A kobold (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 2 hobgoblins (D:2) A kobold (D:2) 4 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 528 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 528 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1138 | D:2 | Found a shimmering blue altar of Sif Muna. 1596 | D:2 | Discovered your monstrous ancestry. 1596 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1596 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 1765 | D:2 | HP: 1/29 [quokka (5)] 1767 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, minmay_statues_item, dk_noncrumbling_3 D:2: layout_basic, basic_altar, st_stairs_3, kennysheep_nub, nicolae_figureground_pulse Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.2 Fighting | | 3.2 Armour | | 0.9 Dodging | | 2.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Mace || 102 Use: Scroll || 1 Stab: Sleeping || 4 Armor: Robe || 18 Dodge: Dodged || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1776 | 16 | 0 | 1516 | 2 | 896.0 | Dungeon | 1792 | 1776 | 16 | 0 | 1516 | 2 | 896.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:2: 651 daAuts