Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (console) character file. Game seed: 8919219769237817063 139 FIQ the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on June 3, 2022. Slain by Edmund ... wielding a +4 flail of protection (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (2058 turns). FIQ the Magician (Djinni Conjurer) Turns: 2058, Time: 00:03:08 Health: -2/35 AC: 3 Str: 6 XL: 5 Next: 46% Gold: 131 EV: 16 Int: 21 God: SH: 0 Dex: 12 rFire + + + SeeInvis . g - staff of earth rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . q - +0 helmet of Awe {Drain rElec Regen+} rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.91/turn c - +4 ring of evasion MPRegen 0.00/turn t - ring of protection from fire @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) q - the +0 helmet of Awe (worn) {Drain rElec Regen+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Magical Staves g - a staff of earth (weapon) Jewellery c - a +4 ring of evasion (left hand) t - a ring of protection from fire (right hand) Scrolls b - 2 scrolls of amnesia {unknown} k - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of magic mapping {unknown} o - 2 scrolls of torment {unknown} p - 2 scrolls of poison {unknown} r - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} w - a scroll of acquirement {unknown} x - a scroll of silence {unknown} y - a scroll of summoning {unknown} Potions d - a potion of attraction e - 2 potions of curing {unknown} f - a potion of lignification {unknown} h - a potion of might {unknown} i - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} l - a potion of flight {unknown} s - a potion of resistance {unknown} v - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Dazzling Flash Conj/Hex 52% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 14% 4 f - Necrotize Necr 100% 1d9 1% 1 g - Call Imp Summ 26% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Edmund D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 dagger; a goblin corpse There is an open door here. The hobgoblin attacks as you move away! The hobgoblin hits you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +4 flail of protection! The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund barely misses you. The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Okay, then. It was a potion of attraction. You feel attractive to monsters. Edmund hits you with a +4 flail of protection. You die... ##...# #[..##.####.......# ...### #...##.#.....###### ##.# #)..#....###.# #÷# #...#####.##.# #.# #...# #....# #.#####.[.# #.#### #.........#####.# ##.......>...##.# #........)..##@# #)..........##@# #.......>...##.# #...........'..# #...........#### #...........# #...........# #...........# #...........############# You could see Edmund. Vanquished Creatures A hound (D:4) Jessica (D:3) 2 adders 3 dart slugs 5 orcs (D:3) 4 bats 5 endoplasms A giant cockroach (D:1) 8 goblins 6 hobgoblins 3 kobolds A quokka (D:3) 6 ball pythons 4 frilled lizards 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 224 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 762 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 762 | D:2 | Learned a level 1 spell: Necrotize 792 | D:2 | Found a faded altar of an unknown god. 1047 | D:2 | Reached skill level 4 in Spellcasting 1048 | D:2 | Identified the +0 helmet of Awe {Drain rElec Regen+} 1566 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1778 | D:3 | Noticed Jessica 1783 | D:3 | Killed Jessica 1961 | D:4 | Reached XP level 5. HP: 34/35 MP: 0/0 1961 | D:4 | Learned a level 2 spell: Call Imp 1989 | D:4 | Noticed Edmund 1992 | D:4 | Reached skill level 5 in Spellcasting 1994 | D:4 | Noticed a lemure 1999 | D:4 | Noticed Pikel 2041 | D:4 | Noticed a lemure 2057 | D:3 | HP: 1/35 [Edmund/+4 flail of protection (7)] 2058 | D:3 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_rooms D:2: layout_rooms, chequers_ecumenical_altar_island D:3: layout_basic, uniq_jessica D:4: layout_cave_pools, lemuel_tele_altar, gammafunk_ghost_split, moated_statue, uniq_crazy_yiuf_cottage, uniq_pikel, uniq_edmund, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 30 | || 30 Necrotize | 12 | || 12 Searing Ray | 10 | 18 || 28 Use: Potion | | 1 || 1 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | 9 | 20 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2057 | 1943 | 114 | 0 | 1618 | 4 | 514.2 | Dungeon | 2057 | 1943 | 114 | 0 | 1618 | 4 | 514.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:3: 703 daAuts D:2: 562 daAuts D:4: 54 daAuts