Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (console) character file. Game seed: 18274112249090253134 96 FIQ the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on June 3, 2022. Killed by miscasting Iskenderun's Mystic Blast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (2383 turns). FIQ the Magician (Djinni Conjurer) Turns: 2383, Time: 00:02:10 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 98% Gold: 117 EV: 12 Int: 21 God: SH: 0 Dex: 17 rFire + + . SeeInvis + h - +8 mace {venom, Dex+5 SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn c - ring of protection from cold MPRegen 0.00/turn (no ring) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons h - the +8 mace of Qazlal, Jumping (weapon) {venom, Dex+5 SInv} (You found it on level 3 of the Dungeon) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). SInv: It lets you see invisible. Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) m - an amulet of the acrobat Scrolls d - a scroll of teleportation {unknown} g - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} k - a scroll of identify Potions b - a potion of brilliance e - 2 potions of magic {unknown} f - a potion of might {unknown} i - a potion of haste {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Dazzling Flash Conj/Hex 74% N/A 4% 3 d - Fulminant Prism Conj/Hex 18% 3d11 16% 4 e - Iskenderun's Mystic Conj/Tloc 37% 2d9 16% 4 f - Apportation Tloc 74% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball of steam hits you. You resist. The magic dart hits the steam dragon but does no damage. A steam dragon is nearby! The magic dart hits the steam dragon but does no damage. A steam dragon is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the steam dragon but does no damage. You feel clever all of a sudden. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway? You feel a surge of power! You erupt in a blast of force! The mystic blast hits the steam dragon. The steam dragon is moderately wounded. The steam dragon is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (moderately wounded, 81% to hit) You feel a surge of power! The searing ray hits the steam dragon! The steam dragon is heavily wounded. (Press . to maintain the ray.) The searing ray misses the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The searing ray hits the steam dragon. The steam dragon is heavily wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway? You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Sparks fly from your hands! You die... ########### #.........# ######.#######.# #...##.#### #.# #...#.....# #§# #...#.....####§# #...#.........@# ###...#......##§D# .##...#......#......... .#...........#......... .#.###.......#....##### .#.#.....#+#.#....# .#.#....... .#.$... .#.#########.#..#.## .............#..#.. You could see a steam dragon (catching breath). Vanquished Creatures 5 adders A dart slug (D:3) 8 endoplasms 4 giant cockroaches 6 goblins 2 hobgoblins 4 kobolds 3 quokkas 3 ball pythons 3 bats 4 frilled lizards 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 141 | D:1 | Found Vepreink's Antique Armour Boutique. 551 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 551 | D:1 | Learned a level 1 spell: Apportation 702 | D:1 | Reached skill level 4 in Spellcasting 1234 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1859 | D:3 | Identified the +8 mace of Qazlal, Jumping {venom, Dex+5 | SInv} 2370 | D:3 | Noticed a steam dragon 2383 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, serial_shops, nicolae_shop_stone, minmay_pentomino_x2 D:2: layout_basic D:3: layout_basic, corexii_corridor_pit, minivault_26 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 60 | 47 || 107 Searing Ray | 1 | 1 || 2 Iskenderun's Myst | | 2 || 2 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Robe | | 7 || 7 Dodge: Dodged | 6 | 10 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2381 | 2308 | 73 | 0 | 2099 | 3 | 793.7 | Dungeon | 2381 | 2308 | 73 | 0 | 2099 | 3 | 793.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 831 daAuts D:3: 622 daAuts