Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (console) character file. Game seed: 15695631927764895968 480 FIQ the Magician (level 7, 0/45 HPs) Began as a Djinni Conjurer on June 4, 2022. Slain by an elf zombie (2 damage) ... in an ossuary. The game lasted 00:06:40 (4279 turns). FIQ the Magician (Djinni Conjurer) Turns: 4279, Time: 00:06:41 Health: 0/45 AC: 7 Str: 6 XL: 7 Next: 34% Gold: 168 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + + SeeInvis + m - staff of fire rCold x . . Faith . (no shield) rNeg . . . Spirit . l - +2 robe {Will+} rPois ∞ Reflect . k - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn b - ring of protection from fire MPRegen 0.00/turn s - ring of see invisible @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 168 gold pieces. Inventory: Armour k - a +2 helmet (worn) l - a +2 robe of willpower (worn) Magical Staves m - a staff of fire (weapon) Jewellery b - a ring of protection from fire (left hand) s - a ring of see invisible (right hand) Wands n - a wand of acid (9) Scrolls c - a scroll of fear j - 2 scrolls of immolation p - a scroll of enchant armour Potions d - 2 potions of mutation f - a potion of resistance g - a potion of magic {unknown} i - a potion of flight {unknown} o - a potion of ambrosia {unknown} q - a potion of curing {unknown} r - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 1% 3 d - Fulminant Prism Conj/Hex 17% 3d11 6% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 6% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Scorch Fire 100% 2d10 1% 2 h - Gell's Gravitas Tloc 35% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the elf zombie but do no damage. The elf zombie is heavily damaged. The elf zombie closely misses you. You barely miss the elf zombie. The elf zombie is heavily damaged. A kobold zombie comes into view. The elf zombie hits you but does no damage. You hit the elf zombie but do no damage. The elf zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold zombie, p - elf zombie Aim: a kobold zombie (88% to hit) The searing ray hits the elf zombie. The elf zombie is severely damaged. The searing ray hits the kobold zombie! You destroy the kobold zombie! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the elf zombie. The elf zombie is severely damaged. * * * LOW HITPOINT WARNING * * * The elf zombie hits you but does no damage. The searing ray hits the elf zombie! The elf zombie is almost destroyed. * * * LOW HITPOINT WARNING * * * The sentinel's mark upon you fades away. The elf zombie misses you. The searing ray misses the elf zombie. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The elf zombie hits you. You die... #....................# #....................# #........8..8Z.......# #...........Z........# #...######..######...# #...# #..# .#...# #...# #..# .#...# #...#.####..####.#...# #..Z#.........Z@.#...# #.ZZ#.......####.#Z.M# #...#.......# .#...# #...#.......# .#...# #...#.....∩.# ##Z..# #...####'.... #Z..# #...# .#...# #Z..# #...# ..#... #...# #...##############...# You could see an elf zombie. Vanquished Creatures Sigmund (D:2) An ogre (D:3) A centaur zombie (Ossuary) A human zombie (Ossuary) An orc wizard (D:3) Ijyb (D:3) Robin (D:2) An adder (D:2) 2 adder zombies (Ossuary) A worm (D:2) 4 dart slugs 4 orcs (D:3) 4 bats 4 giant cockroaches 10 goblins 12 hobgoblins 6 jackals 4 kobolds 2 quokkas 5 ball pythons 2 frilled lizards A goblin zombie (Ossuary) 11 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 6 kobold zombies (Ossuary) 9 orc zombies (Ossuary) 3 rats 2 rat zombies (Ossuary) 102 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 312 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 878 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 878 | D:1 | Learned a level 1 spell: Summon Small Mammal 1094 | D:1 | Reached skill level 4 in Spellcasting 1858 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 2046 | D:2 | Noticed Sigmund 2052 | D:2 | Killed Sigmund 2053 | D:2 | Reached skill level 5 in Spellcasting 2053 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 2053 | D:2 | Learned a level 2 spell: Scorch 2053 | D:2 | Reached XP level 6. HP: 28/40 MP: 0/0 2263 | D:2 | Noticed Robin 2268 | D:2 | Killed Robin 2980 | D:3 | Noticed Ijyb 3054 | D:3 | Killed Ijyb 3525 | D:3 | Noticed an ogre 3531 | D:3 | Killed an ogre 3532 | D:3 | Reached skill level 6 in Spellcasting 3532 | D:3 | Reached XP level 7. HP: 37/45 MP: 0/0 3532 | D:3 | Learned a level 3 spell: Gell's Gravitas 3894 | D:4 | Found a sand-covered staircase. 3897 | Ossuary | Entered an ossuary 4279 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_corners D:2: layout_basic, chequers_serial_rivers_micro_e, uniq_robin, uniq_sigmund D:3: layout_basic, kiku_gazebo_pond_becter, st_stairs_6, uniq_ijyb D:4: nicolae_cairo_tiling_very_big, layout_gridville, overflow_temple_1_default, temple_doors_cd, serial_shops, shop, enter_ossuary_3, kennysheep_generic_room_16 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 1 | || 3 Staff | | | 46 || 46 Cast: Magic Dart | 54 | | || 54 Searing Ray | 7 | 31 | 15 || 53 Fulminant Prism | | 4 | 1 || 5 Iskenderun's Myst | | 2 | 2 || 4 Use: Scroll | | | 6 || 6 Armor: Robe | 1 | 1 | 20 || 22 Dodge: Dodged | 12 | 25 | 32 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4287 | 4118 | 169 | 0 | 3530 | 5 | 857.4 | Dungeon | 3897 | 3728 | 169 | 0 | 3355 | 4 | 974.2 | Ossuary | 390 | 390 | 0 | 0 | 175 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1577 daAuts D:2: 1458 daAuts D:3: 852 daAuts Ossuary: 390 daAuts D:4: 8 daAuts