Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 5488812026996057216 228 Falonefal the Shooter (level 5, -6/28 HPs) Began as a Spriggan Hunter on Aug 30, 2025. Mangled by a crocodile (8 damage) ... in a sewer. The game lasted 00:05:05 (1891 turns). Falonefal the Shooter (Spriggan Hunter) Turns: 1891, Time: 00:05:05 Health: -6/28 AC: 5 Str: 7 XL: 5 Next: 71% Magic: 15/15 EV: 17 Int: 10 God: Gold: 104 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) e - +2 robe {rC+} rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no amulet) SInv + d - ring of magical power Will ..... (no ring) Stlth ++ HPRegen 0.24/turn MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 cloak (worn) e - a +2 robe of cold resistance (worn) Jewellery d - a ring of magical power (worn) Wands p - a wand of polymorph (9) Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of brand weapon {unknown} Potions f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting * Level 6.2 Ranged Weapons - Level 2.6 Dodging - Level 1.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Detonation Catalyst Fire/Alch 0% 2d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 61% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is heavily wounded. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 61% to hit) You shoot an arrow. The arrow closely misses the crocodile. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 61% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 61% to hit) You shoot an arrow. The arrow hits the crocodile! The crocodile is severely wounded. The crocodile barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 61% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is severely wounded. The crocodile barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 61% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is almost dead. The crocodile bites you! The crocodile drags you backwards! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (almost dead, 61% to hit) You shoot an arrow. The arrow misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you! You die... ### #.# #.# . #######@####.... ∩......l..!..... #######.####.... #.# . #.# #.# #.# #.# ##†## You could see a crocodile. Vanquished Creatures A brain worm (Sewer) Jessica (D:2) Natasha (thrice) (D:2) 2 adders (D:3) A river rat (D:3) A dart slug (D:3) An orc (D:3) 4 ribbon worms 4 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) 2 ball pythons (D:3) 4 bats (Sewer) 2 goblins 3 kobolds A quokka (D:3) 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Falonefal the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 731 | D:2 | Noticed Jessica 737 | D:2 | Killed Jessica 738 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/3 738 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 803 | D:2 | Noticed Natasha 812 | D:2 | Killed Natasha 813 | D:2 | Reached skill level 5 in Ranged Weapons 871 | D:2 | Noticed Natasha 877 | D:2 | Killed Natasha 878 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 971 | D:2 | Noticed Natasha 975 | D:2 | Killed Natasha 1116 | D:2 | Found a faded altar of an unknown god. 1730 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/6 1783 | D:3 | Found a glowing drain. 1787 | Sewer | Entered a sewer 1812 | Sewer | Reached skill level 6 in Ranged Weapons 1820 | Sewer | Noticed a crocodile 1891 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_loops_ring, angelslayer_ecumenical_altar_muddy, uniq_jessica, uniq_natasha D:3: layout_loops_ring, lemuel_coloured_pillars_altar, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 | 3.1 Ranged Weapons | 5 6 | 6.2 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 32 | 137 || 169 Armour: Robe | 5 | 35 || 40 Dodge: Dodged | 8 | 57 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1329 | 1292 | 37 | 38 | 827 | 4 | 332.2 | Dungeon | 1243 | 1206 | 37 | 38 | 819 | 3 | 414.3 | Sewer | 86 | 86 | 0 | 0 | 7 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 524 daAuts D:1: 479 daAuts D:3: 239 daAuts Sewer: 86 daAuts