Falscher Level 1 of the Dungeon (2, 15, D:1) a +0 club (24, 27, D:1) a +0 club a +0 club (28, 40, D:1) a +0 chain mail a +0 scale mail Level 2 of the Dungeon [Shop] Isymudd's Distillery a potion of heal wounds (65 gold) a potion of ambrosia (104 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of flight (39 gold) a potion of flight (39 gold) 2 potions of heal wounds (130 gold) a potion of might (52 gold) a potion of brilliance (52 gold) [Shop] Runk's Antique Weapon Shoppe the +10 morningstar "Eos" {elec, Halo rElec} (1258 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +1 short sword of venom (180 gold) a +0 trident (59 gold) a +0 spear (51 gold) the +8 spear "Neseril" {freeze, *Corrode rN+ Will+ Int+6} (1176 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 spear (51 gold) a +1 short sword of venom (180 gold) a +0 war axe (59 gold) a +0 great mace of protection (166 gold) a +0 hunting sling (25 gold) [Shop] Foqeych's Book Shop a book of Debilitation (242 gold) a book of Party Tricks (330 gold) a book of Touch (286 gold) a book of the Senses (352 gold) a book of Annihilations (440 gold) a book of Flames (220 gold) a book of Changes (198 gold) a book of the Dragon (506 gold) a book of the Hunter (286 gold) a book of Spectacle (352 gold) a book of Callings (220 gold) a book of Vapours (264 gold) a book of Minor Magic (198 gold) [Shop] Xezukhoo's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of blinking (82 gold) a scroll of silence (82 gold) a scroll of teleportation (33 gold) 3 scrolls of summoning (313 gold) a scroll of identify (22 gold) [Shop] Mumneg's Antique Weapon Shoppe the +9 staff of Wucad Mu {*channel} (3200 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +2 dire flail of draining (614 gold) a +0 short sword (96 gold) a +0 dagger (64 gold) a +0 quarterstaff (128 gold) a +1 broad axe of freezing (454 gold) a +0 club (32 gold) a +0 mace (96 gold) (0, 0, D:2) a +0 whip (8, 13, D:2) a +0 club (11, 19, D:2) a +0 dagger (24, -6, D:2) a +0 dagger (24, 18, D:2) a +0 dagger (28, 14, D:2) a +0 club (29, 32, D:2) a +0 dagger (35, 17, D:2) a +0 club (40, -1, D:2) a +0 hand axe (47, 13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (9, -1, D:3) 18 stones (15, -1, D:3) a +0 dagger 2 stones (28, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 39, D:3) a +0 dagger a +0 club a +0 club a +0 leather armour a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 10, D:3) a +0 club a +0 hunting sling 17 stones (41, 29, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (0, 0, D:4) 16 bolts (4, 2, D:4) a ball python corpse (5, 7, D:4) 11 gold pieces (8, 0, D:4) 8 gold pieces (8, 7, D:4) the ring of Dukecvut {rCorr Dex+6 Slay+2 Stlth-} [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (9, -4, D:4) 6 gold pieces an ossuary