Fandomethor Level 1 of the Dungeon (6, -20, D:1) a +0 short sword (13, -43, D:1) a +0 short sword (13, -38, D:1) a +0 club (17, -41, D:1) a cursed +0 dagger (22, -41, D:1) a +0 club (31, -27, D:1) a +0 dagger (31, -14, D:1) 13 arrows (33, -11, D:1) a +0 club (35, -22, D:1) a +0 club (44, -36, D:1) a +0 short sword (44, -32, D:1) a +0 club (44, -17, D:1) 7 bolts (45, -44, D:1) a +0 club (48, -47, D:1) a +0 ring mail (49, -28, D:1) a +0 club (50, -38, D:1) a +0 hunting sling (51, -47, D:1) a +0 ring mail (52, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (4, 21, D:2) a +0 dagger a +0 scale mail (6, 11, D:2) a rat corpse (skeletalised by now) (6, 22, D:2) an adder corpse (skeletalised by now) (8, 13, D:2) a rat corpse (skeletalised by now) (9, 14, D:2) a kobold corpse (skeletalised by now) (12, 19, D:2) a frilled lizard corpse (skeletalised by now) (14, 2, D:2) a cursed -3 club (15, 23, D:2) a +2 naga barding (28, 4, D:2) 9 arrows (30, 7, D:2) 7 stones (31, 7, D:2) 5 stones (32, 8, D:2) a +0 dagger (unseen) (33, 8, D:2) a stone (33, 9, D:2) a stone (34, 8, D:2) a stone (still there?) 2 sling bullets (still there?) (34, 9, D:2) a stone (35, 8, D:2) 17 sling bullets (36, 8, D:2) a sling bullet (38, 9, D:2) a stone (still there?) a sling bullet (still there?) (38, 11, D:2) 4 stones (40, -1, D:2) a hobgoblin skeleton (42, -1, D:2) a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (9, 11, D:4) 9 gold pieces (13, 8, D:4) the +10 rapier of Extermination {protect, rN+ Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). It protects you from negative energy.