Fandomethor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 5, D:1) 11 arrows (8, 0, D:1) a +0 ring mail (24, -1, D:1) 23 bolts (30, -1, D:1) a +0 dagger a +0 whip (36, 5, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 14, D:2) a +0 leather armour (3, 27, D:2) a +0 dagger a +0 robe (5, 16, D:2) a +0 robe (6, -7, D:2) 4 stones (6, -5, D:2) 10 stones a +0 whip (7, 21, D:2) a +0 hand axe (9, 10, D:2) 20 bolts (10, 16, D:2) a wand of acid (7/15) (10, 25, D:2) a +0 club (13, 25, D:2) a +0 leather armour (15, -2, D:2) a +0 dagger (16, 19, D:2) a +0 quarterstaff (19, 23, D:2) 8 stones (20, 23, D:2) a wand of random effects (15/48) (20, 30, D:2) 21 stones (21, 0, D:2) a +0 flail (23, 26, D:2) 16 bolts (34, 23, D:2) 15 poisoned needles (38, 22, D:2) a +0 short sword (44, 37, D:2) a +0 club (46, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a tomahawk (0, 3, D:3) a +0 flail a +0 club (1, 0, D:3) a tomahawk (3, -14, D:3) a +0 club (26, -24, D:3) a +3 leather armour (29, -28, D:3) 10 arrows (30, -3, D:3) 4 tomahawks (31, -26, D:3) a +0 club (31, -24, D:3) a +0 dagger (33, -25, D:3) a +1 dagger of holy wrath a +0 scale mail a +0 hand axe (36, 9, D:3) a book of Changes (37, -22, D:3) a +0 dagger (37, -21, D:3) a +4 dagger (38, -24, D:3) a +0 mace a +0 short sword a +0 hand axe a +0 mace a +0 leather armour a +0 club (38, -23, D:3) a +0 whip (40, -35, D:3) a +0 ring mail (46, -35, D:3) an uncursed ring of fire (47, -13, D:3) a +0 hand axe a cursed +0 leather armour (58, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of remove curse (1, -22, D:4) 19 stones (8, -7, D:4) 15 stones (17, -4, D:4) a +0 leather armour (23, 16, D:4) a +0 short sword a +0 leather armour (24, 15, D:4) a cursed +0 leather armour (24, 19, D:4) a +0 dagger a +0 robe (25, 19, D:4) a +0 dagger 2 tomahawks of returning a +0 ring mail (26, 18, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 0, D:5) a +0 scale mail (7, -12, D:5) a +2 robe (11, -29, D:5) an arrow (14, -2, D:5) 17 poisoned needles (15, -11, D:5) an uncursed amulet of magic regeneration (16, -29, D:5) an arrow (18, -29, D:5) a +0 shortbow 5 arrows (27, 4, D:5) 19 stones (39, 0, D:5) a +0 club a +0 leather armour a wand of iceblast (8/15) (47, 15, D:5) 26 stones (57, -11, D:5) an uncursed ring of fire Level 6 of the Dungeon [Shop] Gitib's Antique Weapon Shop a +0 halberd (88 gold) a +0 great sword (143 gold) a +1 long sword of flaming (292 gold) a +0 shortbow (66 gold) the +6 hunting sling of Amarr {flame, rElec Int+3} (1166 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. a +0 dagger (44 gold) a +3 great sword of holy wrath (631 gold) a +4 quarterstaff of draining (642 gold) a +0 hand axe (66 gold) [Shop] Liuhimug's Gadget Boutique a sack of spiders (280 gold) a wand of flame (27/48) (203 gold) a wand of disintegration (11/24) (210 gold) a wand of paralysis (18/24) (280 gold) a crystal ball of energy (280 gold) a wand of lightning (4/15) (112 gold) a lightning rod (4/4) (560 gold) a wand of acid (3/15) (196 gold) a phial of floods (560 gold) a wand of disintegration (11/24) (210 gold) [Shop] Medum's Assorted Antiques a +0 quarterstaff (104 gold) a potion of degeneration (26 gold) a wand of random effects (18/48) (260 gold) a scroll of torment (195 gold) a scroll of random uselessness (26 gold) a scroll of acquirement (1352 gold) a +0 ring mail (104 gold) a scroll of recharging (247 gold) a +0 scimitar (104 gold) a +0 glaive (169 gold) a potion of curing (78 gold) [Shop] Ahudum's Antique Weapon Boutique a +4 short sword of speed (682 gold) a +0 broad axe (88 gold) a +0 spear (66 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 war axe (77 gold) a +0 dagger (44 gold) a +0 falchion (66 gold) a +1 hand axe of venom (233 gold) a +0 dagger of venom (96 gold) a +0 hunting sling (33 gold) [Shop] Agoyrutenni's Armour Shoppe (Shop contents are unknown) (0, 0, D:6) a +0 mace (2, 29, D:6) a +0 chain mail a +0 club (2, 33, D:6) 8 tomahawks (3, 31, D:6) a +0 robe (4, 12, D:6) the +2 robe "Iptih" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (4, 18, D:6) a +0 robe (5, 2, D:6) a +0 club (6, 5, D:6) a +0 short sword a +0 chain mail a +0 club (7, 5, D:6) a +0 dagger a +0 robe (7, 29, D:6) 15 stones (11, -9, D:6) a +0 dagger a +0 robe (12, -2, D:6) a +1 trident of pain (14, 13, D:6) a +0 whip a +0 ring mail (14, 23, D:6) a +0 mace a +0 mace a +0 plate armour (14, 42, D:6) a +0 mace (15, 0, D:6) a +0 short sword (15, 25, D:6) a +0 helmet (15, 39, D:6) a +2 quarterstaff of chaos (26, 18, D:6) 10 arrows (28, -2, D:6) 16 stones (29, 13, D:6) a cursed +0 chain mail a +0 hand axe (30, -9, D:6) a +0 whip a +0 chain mail a +0 rapier a +0 leather armour (31, -9, D:6) a +0 scythe a +0 robe (37, 33, D:6) 16 poisoned needles (38, 32, D:6) 26 stones (38, 36, D:6) 12 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour an uncursed amulet of inaccuracy (1, -2, D:7) a cursed +0 chain mail (7, -44, D:7) 21 arrows (8, -48, D:7) a +0 leather armour (unseen) (8, -36, D:7) a +0 dagger a +0 robe (8, -26, D:7) 6 large rocks (8, -17, D:7) a +0 robe a +0 dagger (9, -48, D:7) 20 stones (9, -35, D:7) a +1 vampiric halberd (9, -17, D:7) a +0 robe a cursed -3 dagger a +0 dagger a +0 robe (10, -35, D:7) a +0 club a cursed -1 club (13, -16, D:7) 22 stones (18, -34, D:7) 4 potions of degeneration (19, -49, D:7) a book of Cantrips (25, -33, D:7) a +0 dagger a +0 robe (25, -19, D:7) 10 stones (26, -33, D:7) a +0 dagger a +0 robe of cold resistance (28, -23, D:7) a +0 dagger a +0 robe (28, -22, D:7) a +0 dagger a +0 robe of magic resistance (33, -13, D:7) 17 poisoned needles (50, -24, D:7) a +0 scale mail Level 8 of the Dungeon (2, 3, D:8) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. The Shining One disapproves of the use of such an item. (7, -22, D:8) a +0 helmet (7, -2, D:8) 20 stones (8, 2, D:8) a +0 ring mail (14, -21, D:8) a +0 hunting sling 19 sling bullets a +0 leather armour (14, -20, D:8) a +0 hunting sling 23 stones a +0 leather armour (15, -21, D:8) a +0 club a +0 leather armour (15, -20, D:8) a sling bullet (15, -19, D:8) a stone (16, -20, D:8) a +0 club a +0 leather armour (17, -27, D:8) 28 arrows (18, -27, D:8) a +0 flail a cursed +0 ring mail a +2 shield (19, -27, D:8) a potion of degeneration (20, -32, D:8) a +0 hand axe (20, -17, D:8) a +0 dagger (25, -13, D:8) 26 arrows (32, -3, D:8) a javelin (33, -4, D:8) a javelin (34, -3, D:8) a +0 leather armour (34, -2, D:8) a cursed -1 dagger a +0 cloak (36, -2, D:8) a +0 dagger a +0 robe a +0 short sword a cursed -1 leather armour a +0 short sword a +0 plate armour (40, -14, D:8) a wand of lightning (11/15) (43, -24, D:8) a tomahawk (44, -23, D:8) a +0 dagger a +0 robe a tomahawk (44, -19, D:8) a tomahawk (44, -18, D:8) a cursed +0 animal skin a +0 spear (45, -23, D:8) a +1 dagger of distortion a +2 robe of the Archmagi a +0 hand axe a +0 chain mail a tomahawk (46, -23, D:8) a +0 chain mail a +0 giant spiked club a +0 long sword 4 tomahawks a +0 plate armour a +0 mace a +0 ring mail (48, -23, D:8) 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a book of Flames (6, 52, D:9) a +0 dagger (10, 51, D:9) a cursed -1 club (11, 14, D:9) a +0 war axe (13, 24, D:9) 17 stones (13, 53, D:9) a +0 hand axe (24, 9, D:9) a wand of polymorph (1/24) (31, 36, D:9) a +0 quarterstaff (40, 39, D:9) a +0 giant club a +0 giant club (42, 59, D:9) 8 curare-tipped needles (43, 7, D:9) 22 stones (59, 13, D:9) 19 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, -3, Lair:1) a wand of digging (6/24) (5, -15, Lair:1) a +0 ring mail (8, -15, Lair:1) 16 stones (9, -5, Lair:1) a cursed +0 ring mail (10, -11, Lair:1) a +0 robe (10, -8, Lair:1) a +0 hunting sling (10, 16, Lair:1) 17 sling bullets (14, 26, Lair:1) a +0 war axe (15, -3, Lair:1) a book of Debilitation (17, 2, Lair:1) a +0 scale mail (17, 25, Lair:1) 26 bolts (18, -12, Lair:1) a potion of invisibility (21, -14, Lair:1) a +0 shortbow (21, 27, Lair:1) 23 stones (22, 29, Lair:1) 4 needles of confusion (23, -5, Lair:1) 8 tomahawks of returning (28, -7, Lair:1) a sack of spiders (28, 36, Lair:1) 23 stones (30, 7, Lair:1) a +0 quarterstaff (31, 34, Lair:1) a +0 robe (35, -8, Lair:1) 21 stones (37, 0, Lair:1) 25 stones (37, 26, Lair:1) an uncursed amulet of magic regeneration (41, -2, Lair:1) 25 arrows (41, 32, Lair:1) a +0 trident (43, 23, Lair:1) a +0 whip (44, 11, Lair:1) a +0 ring mail (44, 33, Lair:1) 17 bolts (45, -17, Lair:1) a +0 short sword (46, -7, Lair:1) 22 bolts (47, -4, Lair:1) a book of Battle (49, -9, Lair:1) a +0 robe (50, 16, Lair:1) a +0 whip (51, 1, Lair:1) a +0 hunting sling (54, -5, Lair:1) the +11 falchion of Diugaenk {slice, *Drain rElec rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It insulates you from electricity. It causes draining when unequipped. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (5, 3, Lair:2) a +0 whip (13, -5, Lair:2) a +0 chain mail (17, -4, Lair:2) 17 stones (34, -9, Lair:2) a +0 falchion (40, 9, Lair:2) a wand of random effects (18/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a catoblepas corpse (2, -17, Lair:3) a wolf corpse (4, -2, Lair:3) 22 stones (4, 2, Lair:3) 15 gold pieces (5, -2, Lair:3) 19 gold pieces (6, -30, Lair:3) a scorpion corpse (10, -31, Lair:3) a cursed +0 falchion (14, -31, Lair:3) a basilisk corpse (16, -31, Lair:3) a blink frog corpse (18, -30, Lair:3) a blink frog corpse (18, -28, Lair:3) a blink frog corpse (skeletalised by now) (19, -21, Lair:3) a +0 ring mail