Fandomethor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -12, D:1) 2 silver javelins (19, 10, D:1) a +0 dagger a stone (20, 7, D:1) a stone (20, 9, D:1) a +0 robe (22, 9, D:1) a stone 17 bolts (29, -1, D:1) a +0 dagger (29, 0, D:1) a +0 dagger (48, 3, D:1) a +0 whip of electrocution (54, 5, D:1) 9 stones (56, -18, D:1) a +0 robe (56, 7, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 0, D:2) a +0 club (15, 3, D:2) a cursed -1 robe (22, -12, D:2) a +0 robe (24, -35, D:2) 2 potions of degeneration (25, 14, D:2) a +0 dagger (26, 18, D:2) 2 stones (28, 13, D:2) a +0 dagger 22 stones (30, 11, D:2) a +0 hand axe (34, -15, D:2) a +0 mace (35, -5, D:2) a +0 club (36, -24, D:2) a +0 short sword (36, 6, D:2) 14 arrows (36, 16, D:2) 23 sling bullets (37, -23, D:2) 7 poisoned needles (41, 13, D:2) a +0 club a +0 short sword (41, 19, D:2) a +0 flail a cursed +0 mace (46, 2, D:2) a +0 ring mail (53, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -2, D:3) a +0 dagger (5, -16, D:3) a +0 war axe (12, -16, D:3) a stone (14, -13, D:3) a +0 whip (18, -16, D:3) 18 sling bullets (20, -9, D:3) a +0 dagger a +0 animal skin (20, 6, D:3) a +0 hand axe (28, 22, D:3) a +0 dagger (39, -13, D:3) 21 arrows (57, -1, D:3) 14 arrows Level 4 of the Dungeon [Shop] Qoinorea's Assorted Antiques a +2 plate armour of fire resistance (840 gold) a potion of curing (63 gold) a +3 halberd of protection (457 gold) a +4 ring mail of magic resistance (651 gold) a +0 ring mail of magic resistance (231 gold) a +0 ring mail (84 gold) (14, 12, D:4) 18 stones (19, -10, D:4) a +0 robe (30, -11, D:4) a +0 scale mail (31, -5, D:4) a +0 club a +3 ring mail of fire resistance (43, -6, D:4) 34 stones (49, -22, D:4) the cursed +2 war axe of Mywkaamu {vamp, +Rage rPois Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. It lets you go berserk. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (51, 1, D:4) a +0 flail (56, -18, D:4) a +0 halberd (56, -16, D:4) a +0 halberd (61, 16, D:4) a cursed -2 dagger a +0 robe (61, 17, D:4) a +0 mace (62, 17, D:4) a +0 flail a cursed +0 leather armour (62, 18, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (9, 23, D:5) a cursed -1 pair of gloves (15, -17, D:5) a +0 mace (15, -2, D:5) a +0 spear (17, -18, D:5) a +2 quarterstaff of chaos (17, 10, D:5) 4 large rocks (18, 22, D:5) 12 bolts (22, -20, D:5) a cursed -3 spear a +0 spear (22, 23, D:5) 18 stones (24, 2, D:5) 22 bolts (26, -7, D:5) a throwing net (31, 29, D:5) 17 arrows (33, 5, D:5) a +0 rapier (37, -7, D:5) a +0 giant club (41, -7, D:5) a cursed -2 club (47, 24, D:5) a +2 rapier of flaming a cursed +0 leather armour 2 potions of degeneration Level 6 of the Dungeon [Shop] Taggaunk's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Gozag's Platinum Reserve the +5 dagger "Peunutide" {pierce, rElec} (4200 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. the ring "Vuliah" {rElec rF+ rC+ rN+ MR+} (5580 gold) [ring of protection from fire] It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +5 dagger of Reason {flame, rPois Str+4 Int+3} (5450 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It protects you from poison. the cursed +0 buckler of the Lute {rC+ Dex+2} (1970 gold) It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (7, -9, D:6) a +0 ring mail (16, 10, D:6) a +0 leather armour (17, -9, D:6) a +0 dagger a +0 robe (17, -3, D:6) a +1 mace of protection a +2 war axe of venom a +0 dagger a +0 robe (18, -18, D:6) 12 stones (20, -28, D:6) 7 tomahawks (21, -33, D:6) 8 poisoned needles (24, 10, D:6) a +0 pair of gloves (27, 6, D:6) a +0 scale mail (33, 17, D:6) 24 sling bullets (35, -17, D:6) 14 arrows (38, -28, D:6) a +0 hand axe (52, -23, D:6) a +0 dagger a +0 robe (52, -22, D:6) a +1 dagger of draining a cursed +0 robe (54, -23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour a +0 war axe a worker ant corpse an orc corpse an orc corpse (1, 0, D:7) a +0 dagger (6, -21, D:7) 15 poisoned needles (10, -13, D:7) 17 arrows (16, -13, D:7) a +0 falchion a +0 leather armour (17, -13, D:7) a +0 dagger a +0 robe (18, -9, D:7) a +0 dagger a +0 robe (19, -9, D:7) a +0 mace (27, -18, D:7) a +0 war axe (40, -10, D:7) a +0 robe (41, -3, D:7) a +0 hand axe (42, -2, D:7) a +0 falchion a +0 trident a +0 leather armour (43, -3, D:7) a +0 hand axe a +0 robe a +0 quarterstaff a +0 scale mail (47, -8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 21 bolts (12, 13, D:8) a killer bee corpse (still there?) an adder corpse (still there?) (21, -11, D:8) a +0 war axe (34, -11, D:8) a ration the Ecumenical Temple