Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c09a (webtiles) character file. 5 Fandomethor the Sneak (level 1, -2/11 HPs) Began as an Octopode Fire Elementalist on July 3, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (155 turns). Fandomethor the Sneak (Octopode Fire Elementalist) Turns: 155, Time: 00:00:31 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 17 God: Gold: 40 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger Scrolls a - a scroll of teleportation {unknown} Potions c - a potion of resistance {unknown} Comestibles b - a ration Skills: - Level 2.0 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 93% 5 ######. Conjure Flame Conj/Fire #....... 26% 3 ###.... Throw Flame Conj/Fire #..... 13% 2 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Inner Flame Hex/Fire #....... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 40 gold pieces (gained 9). Found a dagger. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! You see here a dagger. Found 12 stones. The helpless leopard gecko fails to defend itself. You tentacle-slap the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a dagger. d - a dagger The leopard gecko bites you. You die... #...'....#....>......... #...##.........#####..#. #...######.#..........#. #........#.#.#.#......#. #...####.#.#.#.########. #...# #.#.#.#.. ###.# #.#.#.#### ##+####.#.#.. #....l@.#.### #.......# #.......# #.......# #.........( #..........# #..........# #..........+ You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fandomethor the Octopode Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Slain by a leopard gecko Vault maps used: D:1: onia_arrival_mini_maze_b Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 4 Tentacles || 2 Stab: Sleeping || 2 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 155 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 155 +---------+---------+-------+---------+---------+-------+---------