Fandomethor Level 1 of the Dungeon (2, 6, D:1) a +0 dagger (2, 10, D:1) a +0 club (3, 19, D:1) a cursed +0 robe (11, -4, D:1) 14 stones (22, 0, D:1) a +0 scale mail (23, 26, D:1) 20 stones (27, 30, D:1) a +0 club (30, 7, D:1) 14 stones (31, 10, D:1) a +0 club a +0 dagger (31, 26, D:1) a +0 ring mail (32, 8, D:1) a +0 dagger (34, 4, D:1) 18 stones (37, -5, D:1) a +0 club (41, 2, D:1) 23 arrows (45, 10, D:1) 11 stones (46, 24, D:1) a stone (46, 25, D:1) a stone (46, 26, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, 2, D:2) a +0 dagger (7, 31, D:2) a +0 leather armour (12, -12, D:2) a +0 club (12, -3, D:2) a +0 hand axe (14, -11, D:2) a +0 mace a +0 scale mail (15, 29, D:2) a +0 mace (26, 27, D:2) a +0 chain mail (28, -10, D:2) a +0 chain mail (43, -19, D:2) a +0 club Level 3 of the Dungeon (14, -13, D:3) a +0 club (17, -22, D:3) a cursed -1 war axe (23, 1, D:3) a +0 club (25, -2, D:3) a +0 club (25, -1, D:3) a +0 dagger (27, -26, D:3) a +0 dagger (29, -13, D:3) 10 gold pieces (30, -14, D:3) 16 gold pieces (30, -13, D:3) 10 gold pieces (30, -12, D:3) 10 gold pieces (31, -18, D:3) a +0 war axe (31, -14, D:3) 6 gold pieces (31, -13, D:3) 13 gold pieces (31, -12, D:3) 12 gold pieces (32, -5, D:3) a +0 whip (33, -6, D:3) 16 stones (34, -17, D:3) a +0 hand axe (42, -25, D:3) a +0 dagger (42, -15, D:3) a +0 whip (51, 14, D:3) a +0 club (52, -8, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Natogez's Gadget Emporium a crystal ball of energy (220 gold) a wand of iceblast (11) (165 gold) a box of beasts (220 gold) a phial of floods (440 gold) a sack of spiders (220 gold) a lamp of fire (440 gold) a phantom mirror (330 gold) a phantom mirror (330 gold) a wand of acid (6) (220 gold) a phantom mirror (330 gold) a wand of digging (9) (286 gold) a sack of spiders (220 gold) [Shop] Yskuiphank's Magic Scroll Emporium a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) 2 scrolls of identify (44 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of enchant weapon (82 gold) a scroll of random uselessness (11 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) (0, 0, D:4) a +0 ring mail (9, 1, D:4) a cursed +0 leather armour (12, 12, D:4) a +0 leather armour (32, 24, D:4) a +0 spear a +0 spear (33, 23, D:4) a +0 whip (34, 16, D:4) 18 stones (39, 6, D:4) 23 stones (45, 26, D:4) the cursed +1 scale mail of the Desert {MR++ Regen+ Str-5} It affects your strength (-5). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (53, 34, D:4) 17 stones (54, 38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, 6, D:5) 21 stones (14, -25, D:5) a +0 plate armour (19, -2, D:5) a steel tomahawk (21, -4, D:5) a +0 dagger a +0 robe a +0 short sword 2 steel tomahawks a +0 leather armour (22, -4, D:5) a +0 trident (23, -16, D:5) 17 bolts (39, -28, D:5) a +0 leather armour (41, -1, D:5) a +0 hand axe (43, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 chain mail (1, 0, D:6) a +0 dagger (3, 7, D:6) a +0 flail (4, 0, D:6) a +0 dagger a cursed +0 robe (25, 5, D:6) 30 arrows (27, -30, D:6) a +0 shortbow 15 arrows (27, -27, D:6) a +0 short sword of freezing a +0 scale mail (27, -25, D:6) a +1 whip of flaming a +3 whip a +0 flail a cursed +0 leather armour a +0 club (28, -27, D:6) an arrow (28, -26, D:6) 5 arrows (30, -27, D:6) 19 stones (35, -34, D:6) a +0 club (38, 13, D:6) a +0 robe (40, 11, D:6) a +0 animal skin (41, 12, D:6) a cursed +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (8, 22, D:7) a +0 spear (9, 23, D:7) a +1 flail of holy wrath a +0 whip a +0 robe a +0 spear a throwing net (12, -20, D:7) a +0 leather armour (19, -10, D:7) a +0 scale mail a +0 whip (19, -9, D:7) a +0 robe (22, 24, D:7) a +0 dagger a +0 leather armour (23, 24, D:7) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (25, -23, D:7) a +0 ring mail a +0 dagger (26, -23, D:7) a +0 leather armour a cursed -1 flail (27, -23, D:7) a +0 plate armour a +0 giant club 20 arrows a +0 club the +4 scimitar of Gige {freeze, -Tele +Inv rF+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. It prevents most forms of teleportation. (30, -13, D:7) a scarf of resistance a scarf of cloud immunity (31, -23, D:7) 4 stones a +2 short sword of venom (32, -25, D:7) a stone (32, -24, D:7) a +0 flail a +0 blowgun 7 poisoned needles a cursed +0 dagger a cursed +0 dagger a +0 short sword a +0 dagger (32, -23, D:7) 2 stones a +0 dagger (34, 8, D:7) a +0 leather armour (34, 11, D:7) a +0 mace (38, -5, D:7) 22 bolts (39, 0, D:7) 2 arrows (40, 19, D:7) a +0 club (41, 1, D:7) 13 arrows a +0 shortbow (41, 11, D:7) a +0 chain mail a +0 hand axe a +0 whip a +0 chain mail a +0 war axe Level 8 of the Dungeon (0, 6, D:8) a +0 trident (5, 1, D:8) an arrow (7, 1, D:8) an arrow (8, 1, D:8) an arrow (10, 1, D:8) 9 arrows a +0 shortbow (18, -16, D:8) a +0 rapier (18, 23, D:8) 16 stones (19, 4, D:8) a -2 morningstar a cursed amulet of magic regeneration a +0 leather armour a +0 dagger (20, 3, D:8) a +0 flail a +0 robe a +0 dagger (20, 4, D:8) a +0 short sword (23, 2, D:8) a cursed -1 hand axe (31, 15, D:8) a +0 robe (32, 27, D:8) 19 arrows (43, -10, D:8) a +0 shortbow 13 arrows (45, -10, D:8) an arrow (46, -10, D:8) an arrow (47, -10, D:8) an arrow (49, -10, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (6, 5, D:9) 7 poisoned needles (25, -31, D:9) a +0 short sword (26, -31, D:9) a +0 dagger a cursed +0 leather armour (27, 6, D:9) a +0 chain mail (33, -31, D:9) a cursed -3 glaive (38, -26, D:9) a +0 mace (41, -20, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (3, 2, D:10) a +2 whip of freezing (3, 3, D:10) a +0 giant club (3, 36, D:10) 25 arrows (3, 39, D:10) a +0 giant spiked club (9, 0, D:10) a +0 halberd (10, 40, D:10) a +0 leather armour (14, 10, D:10) a +0 trident (14, 20, D:10) a +0 shortbow 11 arrows (16, 20, D:10) an arrow (17, 20, D:10) an arrow (19, 20, D:10) an arrow (19, 33, D:10) a +0 club (20, 20, D:10) an arrow (21, 6, D:10) a +0 long sword (21, 34, D:10) a +0 dagger a +0 scale mail (22, 34, D:10) a +0 short sword a +0 chain mail (22, 48, D:10) a +0 club (23, 34, D:10) a +0 dagger (26, 43, D:10) a +0 buckler a +1 hat a +0 robe (27, 43, D:10) a +0 dagger a +2 hat a +0 hat of magic resistance a +0 robe (28, 43, D:10) a +0 cloak (29, 37, D:10) a +0 dagger (33, 15, D:10) a cursed +0 cloak (33, 43, D:10) a book of Minor Magic (34, -3, D:10) a +2 mace of crushing (37, 28, D:10) a +0 robe a +0 robe a +0 dagger a cursed +0 robe a +0 robe a +0 dagger a +0 robe (38, 28, D:10) a +2 flail of protection a +0 robe (51, 31, D:10) a +0 robe (64, 25, D:10) a +0 flail of holy wrath a +0 ring mail Level 11 of the Dungeon (2, 2, D:11) 20 stones (18, -45, D:11) 2 large rocks (19, -47, D:11) 2 large rocks (19, -43, D:11) a +0 giant club a cursed -2 shortbow 17 arrows (19, -36, D:11) 2 arrows (23, -38, D:11) a +0 short sword (29, -18, D:11) a +0 troll leather armour (35, -28, D:11) 16 sling bullets (36, -27, D:11) a +0 leather armour (46, -35, D:11) a +0 chain mail (50, -46, D:11) a +2 long sword of slicing (58, -44, D:11) a +0 war axe (58, -13, D:11) 21 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 stones (9, 29, Lair:1) 17 arrows (17, -1, Lair:1) a +0 helmet (23, 11, Lair:1) a cursed +0 robe (33, -13, Lair:1) 8 tomahawks (40, -1, Lair:1) 4 tomahawks (49, 30, Lair:1) a +0 club (53, 34, Lair:1) a +0 ring mail (59, -13, Lair:1) 29 arrows (66, 20, Lair:1) a +0 robe (67, 34, Lair:1) 12 stones (70, 10, Lair:1) an uncursed amulet of magic regeneration (74, -14, Lair:1) the +3 scale mail of Omission {+Inv rN+} It protects you from negative energy. It lets you turn invisible. Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 poisoned needles (0, 32, Lair:2) a +0 long sword (9, 20, Lair:2) a +0 chain mail (15, 22, Lair:2) a +0 robe (21, 26, Lair:2) a +0 robe (27, 7, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (46, 13, Lair:2) a +0 shortbow (48, -3, Lair:2) a +1 great mace of protection (50, -2, Lair:2) 10 arrows (50, 0, Lair:2) a lamp of fire (65, 2, Lair:2) the +12 hand axe "Tafe" {speed, rF++ Int-3 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+4). It greatly protects you from fire. Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 poisoned needles (0, 5, Lair:3) 25 arrows (11, 7, Lair:3) a +0 broad axe (30, 42, Lair:3) a +0 helmet of see invisible a +3 dire flail of crushing (35, 0, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (1, 23, Lair:4) 21 stones (12, 19, Lair:4) a +0 club (26, 43, Lair:4) the +1 chain mail of Pesyser {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. (32, -4, Lair:4) a +0 scale mail (32, 43, Lair:4) a +0 robe (38, 38, Lair:4) a +0 chain mail (44, 14, Lair:4) a +0 spear (51, -13, Lair:4) 23 stones (60, 5, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (3, 25, Lair:5) a +0 chain mail (4, 0, Lair:5) a +0 short sword (15, 39, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace (9, -13, Lair:6) 26 gold pieces (9, -12, Lair:6) a +0 robe (10, -14, Lair:6) a scroll of acquirement (10, -13, Lair:6) a crystal ball of energy (10, -12, Lair:6) a +1 hand crossbow of freezing (10, -11, Lair:6) a scroll of torment (11, -12, Lair:6) a book of Alchemy (11, -11, Lair:6) a scroll of remove curse (15, -12, Lair:6) a lindwurm corpse (27, 20, Lair:6) 21 stones (33, -5, Lair:6) a +0 chain mail (34, 4, Lair:6) 12 stones (37, 5, Lair:6) a +0 flail (45, -4, Lair:6) a wand of polymorph (24) a wand of flame (52) (45, 11, Lair:6) 14 arrows (47, -3, Lair:6) a +0 vampiric dagger (47, -2, Lair:6) a +0 flail (48, -4, Lair:6) an uncursed amulet of harm (48, -1, Lair:6) a +0 flail (49, -1, Lair:6) the +1 helmet of Charity {Dex+4} It affects your dexterity (+4). (50, -4, Lair:6) a polar bear corpse (50, -2, Lair:6) a +0 leather armour (50, -1, Lair:6) a +0 quarterstaff (54, -16, Lair:6) a black mamba corpse (54, 7, Lair:6) 12 stones