Fandomethor Level 1 of the Dungeon (2, 3, D:1) 14 stones (3, -10, D:1) a +0 robe (21, -13, D:1) a +0 club (23, -50, D:1) a +0 mace (24, -16, D:1) a +0 club (41, 3, D:1) a +0 scale mail (48, -32, D:1) a +0 club (48, -31, D:1) a +0 club (50, -47, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (1, 35, D:2) 22 sling bullets (10, 18, D:2) a +0 rapier (11, 26, D:2) a +0 club (13, 22, D:2) a +0 dagger (13, 28, D:2) a +0 ring mail (16, -10, D:2) a +0 club (16, -8, D:2) a +0 dagger (22, 5, D:2) 3 tomahawks (26, 21, D:2) 23 bolts (29, 6, D:2) a +0 scale mail (34, 11, D:2) a +0 dagger (37, 4, D:2) a cursed -3 club (41, -1, D:2) 23 stones (43, -18, D:2) a +0 short sword (47, 22, D:2) a +0 long sword (56, -4, D:2) a +0 whip a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, 28, D:3) a +0 chain mail (3, 42, D:3) a +0 club a +0 club a +2 dagger of speed (4, 19, D:3) a +0 dagger a +0 ring mail (7, 43, D:3) a +0 dagger (11, 5, D:3) a stone (13, 6, D:3) a stone (14, 7, D:3) a +0 club a +3 hunting sling 21 stones (19, 18, D:3) a +0 mace a +0 scale mail (20, 48, D:3) a +0 leather armour (21, 40, D:3) a +0 club (21, 45, D:3) a +0 leather armour (21, 47, D:3) a cursed +0 club (22, 53, D:3) 21 bolts (24, 58, D:3) 16 poisoned needles (26, 5, D:3) a stone (26, 6, D:3) 3 stones (26, 18, D:3) a +0 robe (28, 4, D:3) a stone (31, 4, D:3) a stone (33, 3, D:3) a +0 club 6 stones a +0 robe (35, 32, D:3) a +0 club a +0 leather armour (36, 32, D:3) a +0 hand axe a +0 club (39, 53, D:3) a +0 club a stone (40, 24, D:3) a +0 scale mail (42, -3, D:3) 3 arrows (42, 27, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, 26, D:4) a +0 hunting sling (8, 25, D:4) 12 stones (22, -6, D:4) a +0 club a +0 hand axe a +0 ring mail a +0 trident (24, 39, D:4) a +0 ring mail (34, -7, D:4) a +0 giant club (35, -1, D:4) a +0 mace (37, -5, D:4) 9 sling bullets (37, 3, D:4) a +0 mace (38, -3, D:4) a +0 club (39, 1, D:4) a potion of cancellation Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (11, 4, D:5) 20 stones (14, -20, D:5) the +10 dagger "Eviscerator" {protect, rPois rC+ Int-2 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-2). It protects you from cold. It protects you from poison. It makes you more stealthy. (19, 4, D:5) a +0 mace (21, -11, D:5) a +0 rapier a +0 leather armour (21, -10, D:5) a cursed +0 robe a +0 trident (45, 1, D:5) a +0 whip (51, 3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (unseen)