Fandomethor Level 1 of the Dungeon (19, 10, D:1) a +0 club (28, -12, D:1) a +0 dagger of venom (30, -14, D:1) a stone (30, -13, D:1) a stone (30, -12, D:1) a stone (30, -11, D:1) a +0 whip (30, 25, D:1) a +0 dagger 2 stones (32, -12, D:1) a cursed -2 ring mail (33, -20, D:1) a +0 hunting sling (38, 21, D:1) 9 poisoned needles (61, 28, D:1) 24 bolts Level 2 of the Dungeon (15, 22, D:2) 15 arrows (16, 38, D:2) a +0 ring mail (18, 11, D:2) a stone (18, 37, D:2) a stone (21, 38, D:2) a +0 dagger (23, -8, D:2) a +0 dagger (24, 8, D:2) a stone (24, 11, D:2) a +0 trident (25, -18, D:2) a +0 dagger (25, 31, D:2) a +0 leather armour (26, -20, D:2) a +0 club (27, -19, D:2) a +0 flail (27, 38, D:2) 3 tomahawks (32, -18, D:2) a +0 dagger (39, 0, D:2) 27 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 trident (0, 1, D:3) a +0 ring mail a +0 war axe (0, 2, D:3) a +0 hand axe a +0 leather armour (1, 6, D:3) a +0 scale mail (2, -12, D:3) a +0 whip a +0 robe (2, -10, D:3) an uncursed ring of see invisible (3, -17, D:3) a +0 scale mail (3, 0, D:3) 19 stones (4, 2, D:3) a +0 war axe (8, -12, D:3) a +0 chain mail (24, -3, D:3) 15 stones (25, 1, D:3) 18 poisoned needles (25, 23, D:3) 18 arrows a +0 hand axe (29, -3, D:3) a +0 hand axe (31, 6, D:3) 11 poisoned needles (32, 16, D:3) a +0 whip (34, -1, D:3) a +0 mace (38, -33, D:3) a +0 leather armour (38, 5, D:3) a +0 whip (38, 11, D:3) 11 sling bullets (41, 4, D:3) a +0 ring mail a +0 dagger a +0 mace a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 halberd (1, 22, D:4) 23 stones (2, 3, D:4) a +0 buckler (5, 21, D:4) a +0 hand axe (5, 22, D:4) an uncursed amulet of faith a +0 dagger a +0 trident (6, 24, D:4) a +0 flail (8, 21, D:4) a +0 robe (8, 28, D:4) 6 poisoned needles (9, 31, D:4) 7 javelins (14, 35, D:4) a +0 flail a cursed -3 dagger a +0 hand axe a +0 leather armour a +0 short sword (14, 38, D:4) 28 stones (16, 29, D:4) 21 sling bullets (20, 17, D:4) a +0 robe a +0 dagger (30, 17, D:4) a +0 falchion (32, 11, D:4) a +0 short sword (35, 17, D:4) a tomahawk a poisoned needle (37, -13, D:4) a +0 quarterstaff (37, -6, D:4) a +0 scale mail (37, 17, D:4) a tomahawk 9 poisoned needles a cursed +0 blowgun (38, 15, D:4) 3 poisoned needles (38, 16, D:4) a poisoned needle a tomahawk (38, 19, D:4) a tomahawk (45, 17, D:4) a poisoned needle (45, 18, D:4) a tomahawk (45, 19, D:4) a +0 leather armour a tomahawk a +0 falchion (45, 21, D:4) a tomahawk (45, 26, D:4) a tomahawk (46, 6, D:4) a stone (46, 9, D:4) a +0 dagger (48, -2, D:4) a +0 giant spiked club (49, 9, D:4) 2 poisoned needles (50, 10, D:4) a +0 ring mail a +0 robe 3 stones a +0 short sword a cursed +0 whip 11 poisoned needles a +0 dagger a +0 blowgun a +0 blowgun a +0 whip a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 dagger (51, 11, D:4) a stone (53, 11, D:4) a stone (53, 12, D:4) a stone (54, 12, D:4) a poisoned needle (54, 13, D:4) 3 stones 2 poisoned needles (55, 13, D:4) 2 stones a +0 short sword (62, 15, D:4) 4 stones a +5 whip Level 5 of the Dungeon (0, 0, D:5) 23 arrows (1, -8, D:5) a +0 club a +0 chain mail (1, -7, D:5) a cursed -3 mace (1, 26, D:5) an uncursed staff of earth (2, -7, D:5) a +0 dagger a +0 robe (9, 11, D:5) 28 bolts (14, -1, D:5) a tomahawk (16, 30, D:5) 4 arrows (18, -3, D:5) 2 tomahawks (18, 19, D:5) 6 arrows (19, -3, D:5) a tomahawk (19, 19, D:5) 3 arrows (19, 29, D:5) a +0 club a +0 hand axe a +0 scale mail a +2 vampiric dagger a +0 robe (25, 17, D:5) a cursed +0 shortbow 6 arrows (26, 25, D:5) 25 stones (27, 10, D:5) a +0 leather armour (27, 18, D:5) 2 arrows (30, 19, D:5) 2 arrows (30, 20, D:5) the +6 dagger "Sarcophage" {venom, *Rage rElec rN++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It greatly protects you from negative energy. It may make you go berserk in combat. (31, 20, D:5) 2 arrows (41, 28, D:5) a +0 ring mail (44, 22, D:5) a +0 mace (47, 23, D:5) 2 arrows (48, 22, D:5) a +0 shortbow 9 arrows Level 6 of the Dungeon [Shop] Sawnaix's Weapon Shoppe a +0 morningstar (52 gold) 28 stones (36 gold) a +0 dagger (26 gold) a +0 morningstar (52 gold) a +0 blowgun (32 gold) 18 stones (23 gold) the +7 scimitar of Jeri {slice, Str+2 Dex+4} (787 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). a +0 quarterstaff (52 gold) a +0 whip (32 gold) 17 arrows (44 gold) 22 stones (28 gold) a +0 morningstar (52 gold) a +0 club (13 gold) (12, -17, D:6) a +0 ring mail (15, 4, D:6) a +0 ring mail of poison resistance (24, -11, D:6) a +0 shortbow 14 arrows (24, -10, D:6) an arrow (25, -25, D:6) an arrow (26, -26, D:6) 23 arrows a +0 shortbow (26, -12, D:6) 3 arrows (28, -22, D:6) an uncursed amulet of the acrobat an uncursed amulet of inaccuracy a -1 whip (30, -30, D:6) 21 stones (32, -23, D:6) a cursed +0 chain mail a +0 scimitar (34, -16, D:6) a +0 giant spiked club (34, 19, D:6) 22 stones (35, -26, D:6) 20 arrows (52, 0, D:6) a +0 leather armour a +0 club (52, 2, D:6) a +0 plate armour a +0 glaive (55, 8, D:6) a +0 mace a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the +10 rapier "Cos Daff" {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (4, 3, D:7) a +0 dagger a +0 robe (10, -8, D:7) 24 arrows (12, -20, D:7) 22 stones (13, -12, D:7) a +0 ring mail a +0 dagger (14, -15, D:7) a +0 giant spiked club (18, -32, D:7) a +0 war axe (22, -26, D:7) a +0 dagger (25, -15, D:7) a +0 dagger (31, 7, D:7) a +0 falchion (31, 20, D:7) a +0 giant club (33, -17, D:7) a cursed -2 flail (34, -33, D:7) a +0 leather armour (34, -18, D:7) a +0 trident (34, -17, D:7) a cursed -2 ring mail a +0 falchion (34, -13, D:7) a cursed +0 robe a +0 dagger (37, 2, D:7) an uncursed ring of attention (39, 2, D:7) a +0 flail (53, -3, D:7) a +0 flail a +0 ring mail (54, -6, D:7) 24 stones (54, -5, D:7) a +0 trident (54, -4, D:7) a +0 club (55, -3, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe (1, 0, D:8) a +0 plate armour (7, 2, D:8) a +0 leather armour (12, 3, D:8) a stone (15, 2, D:8) a +1 dagger of speed (18, 8, D:8) a +0 giant spiked club (18, 27, D:8) 27 sling bullets (27, -6, D:8) a +0 dagger (32, -1, D:8) a +0 whip a +0 dagger (32, 0, D:8) 2 stones (33, -1, D:8) 4 stones (34, -1, D:8) 2 stones (34, 0, D:8) 2 stones (35, 1, D:8) a stone (36, 5, D:8) 25 sling bullets (39, 15, D:8) a +0 giant spiked club (39, 31, D:8) a +0 chain mail (42, 16, D:8) a +0 dagger of distortion a +0 robe (43, 22, D:8) a +0 giant club (46, -2, D:8) 4 tomahawks (46, 27, D:8) a +0 war axe (48, 31, D:8) a +0 club a +0 ring mail (48, 32, D:8) a cursed +0 dagger a +0 robe (49, 30, D:8) a +0 leather armour (49, 32, D:8) a +0 falchion of freezing a +0 falchion (50, 1, D:8) a +0 chain mail (51, 1, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +1 morningstar of protection a +0 robe a +0 spear a +0 robe (1, -4, D:9) a +0 mace a +0 robe (1, 0, D:9) a +0 battleaxe a +0 robe (4, 10, D:9) 20 arrows (8, -21, D:9) a +0 great sword (12, 11, D:9) 20 poisoned needles (21, -35, D:9) a +0 robe (28, -36, D:9) a +0 chain mail (37, -24, D:9) a +0 dagger a +0 robe (38, -25, D:9) a +0 whip a +0 scale mail (38, -24, D:9) a stone (39, -26, D:9) 4 stones (39, -25, D:9) a +0 club a +0 ring mail (41, 7, D:9) a +0 giant spiked club (46, -36, D:9) a +0 robe (48, -6, D:9) a +0 troll leather armour (51, 12, D:9) 19 bolts (52, 5, D:9) 18 sling bullets (55, -14, D:9) 13 stones (69, -15, D:9) a +0 hand axe 3 throwing nets a +2 scale mail of cold resistance Level 10 of the Dungeon (0, 0, D:10) a black bear corpse (7, 16, D:10) a +4 short sword a cursed -2 robe a +1 mace a +0 robe a cursed -2 hand axe a +0 robe a cursed +5 mace a +0 robe a troll corpse (8, 15, D:10) a +0 trident a cursed +0 robe (25, 2, D:10) 25 stones the Ecumenical Temple