Fandomethor Level 1 of the Dungeon (0, 0, D:1) 17 arrows (5, -13, D:1) a +0 cloak (8, 3, D:1) a +0 ring mail (17, -3, D:1) a +0 club (17, 7, D:1) a +0 dagger (30, -1, D:1) a +0 club (31, -24, D:1) a +0 dagger (35, -27, D:1) a +0 dagger (48, 4, D:1) 2 stones Level 2 of the Dungeon (24, -17, D:2) a +0 short sword (30, -17, D:2) 10 stones (49, 5, D:2) a +0 dagger (50, 7, D:2) a cursed +0 scale mail (54, 10, D:2) a +0 whip (54, 12, D:2) a +0 club (55, 12, D:2) a +1 short sword of venom Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 short sword a +0 blowgun (5, 2, D:3) a poisoned needle (6, 2, D:3) 2 poisoned needles (7, -22, D:3) a +0 hunting sling (21, -12, D:3) 13 stones (21, -11, D:3) a cursed +0 ring mail (30, -24, D:3) 15 sling bullets (33, -24, D:3) 18 arrows (34, -23, D:3) a +0 leather armour (40, -27, D:3) a stone (40, 15, D:3) a +0 dagger (44, -26, D:3) a +1 short sword of electrocution (46, -17, D:3) a +0 short sword Level 4 of the Dungeon (4, -14, D:4) a +0 mace (13, 2, D:4) a +0 war axe a +0 leather armour (15, 0, D:4) 14 arrows (18, -34, D:4) a +0 leather armour (18, -3, D:4) a +0 falchion (20, -21, D:4) a +0 leather armour (20, 5, D:4) 26 bolts (21, -17, D:4) a +0 giant spiked club (22, -30, D:4) the cursed +0 quarterstaff of the Pyrrhic Victory {flame, rElec rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (29, -17, D:4) a +0 hand axe a cursed +0 chain mail (32, -15, D:4) a +0 club a +0 leather armour (38, -1, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, -1, D:5) 11 stones (12, 25, D:5) a +0 flail a +0 ring mail (14, 37, D:5) a +0 robe (33, 43, D:5) a +0 scale mail (42, 5, D:5) 31 stones (46, 25, D:5) 18 stones (46, 35, D:5) a +0 flail a +0 morningstar a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 41, D:5) a +0 flail (51, 28, D:5) a +0 scythe a +0 robe (53, 36, D:5) 8 poisoned javelins (54, 51, D:5) a +0 helmet (55, -9, D:5) a stone (55, -8, D:5) a stone (56, -7, D:5) a stone (57, -7, D:5) a stone (57, 2, D:5) a +0 club (59, -3, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (0, 2, D:6) 9 gold pieces (1, 0, D:6) 10 gold pieces (1, 2, D:6) 4 gold pieces (12, -14, D:6) a giant cockroach corpse (18, -28, D:6) 26 stones (18, -5, D:6) an uncursed staff of cold (19, -1, D:6) a quokka corpse (22, -24, D:6) 3 large rocks (30, -20, D:6) a chunk of flesh (39, -19, D:6) a scroll of fear