Fandomethor Level 1 of the Dungeon (0, 0, D:1) 2 stones (3, -1, D:1) a +0 dagger (4, -2, D:1) a stone (5, -10, D:1) a +0 dagger (18, -6, D:1) 24 stones (26, 14, D:1) a scroll of noise (47, 4, D:1) 16 poisoned needles (50, -31, D:1) a +0 dagger (53, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -17, D:2) a +0 club 17 stones (3, -8, D:2) a +0 scythe a +0 robe (4, 4, D:2) a ration (10, -17, D:2) 4 stones (11, 9, D:2) a +0 robe (16, -13, D:2) 23 stones (20, 29, D:2) a +0 robe (28, 16, D:2) a +0 flail a +0 flail (37, -23, D:2) 3 tomahawks (38, -11, D:2) a scroll of amnesia (42, -19, D:2) a +0 short sword (45, -25, D:2) 13 gold pieces (48, -25, D:2) a scroll of amnesia (63, -6, D:2) an uncursed ring of teleportation (63, 10, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Zillicvi" {flame, rN+ SInv} (4900 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. the ring "Guoqao" {+Blink rC+ MR- Dex+5 Stlth+} (4810 gold) [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. the +0 leather armour of the Beekeeper {Str+2 Int+4} (2160 gold) It affects your strength (+2). It affects your intelligence (+4). the +3 dagger "Ogreslayer" {pierce, rF- Int+5} (2850 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you vulnerable to fire. (0, 0, D:3) a cursed -3 club (1, 5, D:3) a cursed -1 hand axe (4, -46, D:3) a +0 whip (5, -50, D:3) a cursed +0 club (14, 6, D:3) a +0 club (19, -41, D:3) a scroll of noise (21, -48, D:3) 6 curare-tipped needles (24, -50, D:3) a +0 whip (24, -36, D:3) a +0 short sword (28, -13, D:3) a +0 short sword (28, -8, D:3) 12 poisoned needles (28, 1, D:3) 30 sling bullets (30, -22, D:3) a +0 short sword a +0 chain mail (31, -46, D:3) 2 stones (31, -45, D:3) a stone (31, -23, D:3) a +0 club (31, -22, D:3) a +0 dagger a +0 leather armour (34, -45, D:3) a stone (34, 1, D:3) a +1 robe a cursed +0 trident (38, -48, D:3) a stone (38, -15, D:3) a +0 spear (44, -47, D:3) a +0 robe (45, -20, D:3) a stone (45, -19, D:3) a +0 dagger (46, -33, D:3) a +0 flail (46, -21, D:3) a stone (50, -32, D:3) a +0 short sword (56, -7, D:3) 18 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (10, 2, D:4) a cursed ring of teleportation (11, 20, D:4) a cursed -1 hand axe (14, 22, D:4) a +0 spear (15, 18, D:4) a +0 dagger (26, 21, D:4) a +0 hand axe (30, -2, D:4) a scroll of noise (35, -7, D:4) a +0 giant spiked club (40, 24, D:4) 17 sling bullets (41, 25, D:4) a +0 leather armour (44, 1, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 flail (0, 3, D:5) a +0 club (1, 0, D:5) a +0 flail (2, 11, D:5) 21 stones (8, 13, D:5) 22 sling bullets (9, 5, D:5) a +0 club (31, 30, D:5) a +0 plate armour (32, 21, D:5) 5 poisoned needles (37, 10, D:5) a +0 trident (42, 27, D:5) a +0 robe (58, -2, D:5) a +0 mace of protection Level 6 of the Dungeon (0, 0, D:6) a leopard gecko corpse (5, 16, D:6) a +2 flail of holy wrath a +0 scale mail (5, 18, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, 20, D:6) a +0 scale mail an orc corpse (skeletalised by now) (7, 7, D:6) a scroll of immolation (7, 21, D:6) a cursed +0 ring mail (unseen) (7, 22, D:6) a +0 mace (unseen) (11, -26, D:6) a worker ant corpse (15, 6, D:6) a ration (17, -2, D:6) 23 stones (23, -25, D:6) 17 stones (26, -23, D:6) a +0 club a +0 chain mail (27, 3, D:6) a scarf of spirit shield (28, -20, D:6) 26 sling bullets (31, -25, D:6) a +0 robe (33, -26, D:6) a +0 dagger (unseen) (49, 16, D:6) a +0 hand axe a +0 robe a cursed -1 long sword a +0 robe