Dungeon Crawl Stone Soup version 0.23-a0-714-g00c90a0c22 (webtiles) character file. 92 Fandomethor the Ducker (level 4, -2/35 HPs) Began as a Demonspawn Gladiator on Jan 16, 2019. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (883 turns). Fandomethor the Ducker (Demonspawn Gladiator) Turns: 883, Time: 00:01:29 Health: -2/35 AC: 10 Str: 16 XL: 4 Next: 35% Magic: 4/4 EV: 9 Int: 9 God: Gold: 67 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 chain mail rPois . Spirit . c - +0 helmet rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by death 1, powered by pain 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour c - a +0 helmet (worn) h - a +0 cloak (worn) l - a +0 chain mail (worn) Scrolls e - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} k - a potion of agility {unknown} Comestibles f - 2 rations Skills: - Level 3.0 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing + Level 0.5 Armour + Level 3.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History The worm is lightly wounded. The worm barely misses you. You barely miss the worm. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. The worm bites you but does no damage. You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is heavily wounded. The worm bites you! You die... ### #<# #.######### #.........# ###.#####.# #)#.....# #..)).# #####@### #...w.# .......w...# ###........# #..........# #.....?....# .......##### .....$. .##...# You could see a worm and a dart slug. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) An ooze (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 6 hobgoblins 3 jackals (D:1) A ball python (D:2) A bat (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fandomethor the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 60 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 60 | D:1 | Reached XP level 2. HP: 1/22 MP: 2/2 442 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 442 | D:1 | Reached XP level 3. HP: 20/28 MP: 3/3 849 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 849 | D:2 | Reached XP level 4. HP: 25/35 MP: 4/4 883 | D:2 | Slain by a worm Vault maps used: D:1: lightli_arrival_flooded_house D:2: tgw_xom, lemuel_doored_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Long Blades | 3 | 3.4 Fighting | 3 | 3.0 Throwing | | 1.7 Armour | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 85 | 28 || 113 Armor: Leather armour | 32 | || 32 Chain mail | 9 | 21 || 30 Dodge: Dodged | 79 | 15 || 94 Rpst.: Long sword | 25 | 5 || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 132 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 60 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 72 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------