Fandomethor Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -14, D:1) a +0 ring mail (8, 18, D:1) a +0 short sword (14, 20, D:1) a +0 dagger (18, -12, D:1) a +0 club (20, -19, D:1) a +0 dagger (29, 13, D:1) a +0 chain mail (30, 4, D:1) 19 stones (36, -14, D:1) 7 javelins (37, -17, D:1) a +0 leather armour (50, -12, D:1) a +0 dagger (51, -8, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -6, D:2) a cursed -2 mace (8, -10, D:2) 21 bolts (11, -6, D:2) a +0 robe (14, -2, D:2) a +0 club (20, -37, D:2) a +0 club (30, -41, D:2) a +0 dagger (30, -25, D:2) a +0 dagger a +0 robe (37, -33, D:2) a +0 vampiric scythe a +2 robe of magic resistance (38, -38, D:2) a stone (40, -21, D:2) 24 stones (49, -51, D:2) 2 stones (62, -30, D:2) a +0 club Level 3 of the Dungeon (10, -17, D:3) a +0 scale mail (10, -13, D:3) a stone (11, -12, D:3) 2 stones (12, -12, D:3) 2 stones (12, -10, D:3) a +0 club (14, -15, D:3) a stone (14, -11, D:3) a stone (14, 11, D:3) a +0 whip (15, 11, D:3) a +0 club (19, -24, D:3) a stone a +0 short sword (30, 0, D:3) a +0 club (30, 15, D:3) a +0 club (37, -27, D:3) a +0 club (38, 10, D:3) a poisoned needle (41, 11, D:3) 12 poisoned needles a +0 blowgun a +0 club Level 4 of the Dungeon (2, 0, D:4) a +0 flail a +2 flail of crushing a +0 leather armour (4, 7, D:4) a +0 hand axe (7, -22, D:4) a +0 robe (7, 5, D:4) 18 stones (12, 11, D:4) 2 tomahawks (12, 12, D:4) a tomahawk (15, -13, D:4) a +0 whip (15, 6, D:4) a +0 morningstar (16, -13, D:4) a +0 flail (16, 5, D:4) a +0 ring mail (17, -13, D:4) a +0 flail (24, -2, D:4) the cursed +1 quarterstaff of the Secret Spirits {flame, rF++ rN+ Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It greatly protects you from fire. It protects you from negative energy. It has a curse placed upon it. (42, -3, D:4) a cursed +0 leather armour (44, 2, D:4) a +0 giant club (46, -13, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, -17, D:5) a +0 leather armour (7, -16, D:5) a cursed -1 scale mail (7, -7, D:5) 22 stones (8, -21, D:5) a +0 quarterstaff (8, 9, D:5) a +0 hand axe (9, -16, D:5) a +0 whip an orc corpse (skeletalised by now) (9, -15, D:5) 18 sling bullets (12, -16, D:5) a +0 whip (12, -15, D:5) 14 arrows (13, -8, D:5) a +0 rapier (16, -23, D:5) a +0 pair of gloves (16, -13, D:5) a +0 mace (18, -15, D:5) a +0 hunting sling (18, -14, D:5) 29 stones (19, -9, D:5) a quokka corpse (20, 11, D:5) a +0 rapier (22, -26, D:5) a +0 flail (23, 8, D:5) a throwing net (27, 11, D:5) 21 arrows (28, 0, D:5) 5 sling bullets (44, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail an orc corpse (1, -1, D:6) a +0 dagger a +0 robe an orc corpse (6, -2, D:6) 29 stones (16, -13, D:6) 22 stones (49, -13, D:6) a +0 falchion